Technical details about a recent 4096bytes Atari-STE intro, by Arnaud Carré - Recently I released a 4096 bytes Atari intro, featuring some bandwidth impossible sprites drawing in fullscreen. I hope technical inner details could please any graphics enthusiasts, and not only boomers :) Audience This post is made for anyone interested in oldskool graphics, but also for all retro computers technical details...| Leonard's Blog
You don't have to be a graphics programmer to need a GPU, by Arnaud Carré - Most people think that a GPU is only made to render millions of triangles. But GPU power isn’t reserved to a few graphic folks and any general programmer can use it. Today we’re gonna outperform our oldskool image converter tool using a GPU! Isn’t that cool? Audience This post is...| Leonard's Blog
Using modern brute force approach to improve image quality on retro computers, by Arnaud Carré| Leonard's Blog
How a modern AVX instruction shares a similar design with a 1985 blitter chip, by Arnaud Carré| Leonard's Blog