I feel like I just keep talking about Fallout , but that's what I've been up to so what are you going to do? I decided to advance the main s...| thalenfirebeard.blogspot.com
Last night was our regular raid night once again in Final Fantasy XIV. We had made some attempts on Ravana last week, but didn't quite take him down. It's a fairly complicated and movement intensive fights with a number of mechanics where you have to get hit once and only once by a particular attack. There are two different attacks Ravana has where he flys around diving on members of the raid. The attack is unavoidable when he's targeting you, but it applies a debuff that makes you extremely ...| Thalen Speaks
I'm intending to start my examination of my D&D collection up again for Mondays, but that requires some research and such that I haven't been able to do yet for the upcoming item. So instead, a little more talk about Diablo 3.| Thalen Speaks
First off, it seems like something went wonky with my feed so my post yesterday didn't get picked up by my Twitter account. The twitterfeed integration is kind of slow at the best of times, but this time it just didn't work at all. No idea why, hopefully it'll work today. In any case, if you're coming here via Twitter, yes there was post yesterday, it's over here.| Thalen Speaks
You are very peculiar. You speak no lies, yet nothing you say sounds right.I think you yourself have little knowledge of your own soul. - Carabella| Thalen Speaks
I've been trying to think of what to write about without a whole lot of luck. I've got some things to say about Stellaris, but I don't really have my thoughts totally organized on that. I don't feel like I've done anything else in Final Fantasy that warrants more discussion of that. And that's really all the gaming I've been doing recently. I suppose there are a couple of mobile games, but I don't have a lot to say about them at the moment.| Thalen Speaks
Now that I'm back playing Final Fantasy XIV, I will of course be participating in any limited time game events that come along. Of course there are the holiday events that we get every year, the next one of which starts tomorrow and has a Super Sentai theme this time around. But right now, there is a collaboration event going on with Yo-kai Watch. And I love it.| Thalen Speaks
Don't be silly Bob. Everybody knows vampires don't exist - Dominique O'Brien| Thalen Speaks
Last night was, I believe, the fourth night of our recently reconstituted raid team's journey through the content that has been added to Final Fantasy XIV in our absence. Having made our way through the 5th through 7th stages of the Alexander raid we found ourselves facing what most of our group referred to as Voltron. I know who he really is though. He's Bruticus.| Thalen Speaks
Another year has passed and Blaugust has come around again. Another opportunity to try and get in a habit of regular blogging. I made it a good few months keeping at least a weekly schedule after Blaugust ended last year; perhaps I'll be able to keep it going longer this time around. I would like to pick up the ongoing D&D and book review features I was doing and get them going again. I haven't decided yet if I want to go back and review books I've read in the interim, or just start fresh. Th...| Thalen Speaks
Gosh, where to begin? Between holidays and going into quasi-hermit mode for a little bit, I haven't posted in a while. Let's remedy that, shall we? What have I been up to?| Thalen Speaks
This week will likely be a short one, like the item we're taking a look at. AC2 is a DM's screen for the Basic and Expert rules and includes a short (8 page) booklet containing a short adventure that can be dropped in pretty much wherever the DM likes.| Thalen Speaks
This week we have part two of the Desert Nomads module series, adventure module X5: The Temple of Death. This adventure is a direct continuation of the previous one, picking up at the entrance to the Great Pass which leads from the Sind Desert into the land of Hule, where the Master reigns.| Thalen Speaks
This week we're returning to adventure modules with a well-loved classic, David Cook's Module X4: Master of the Desert Nomads. This is actually the first half of a two-part adventure which is continued in module X5. There's also a sequel adventure, Red Arrow, Black Shield, which was written a couple of years later, albeit by a different author.| Thalen Speaks
This week we've got a little change of pace from adventure modules. Starting in 1983 TSR published a series of 'Game Accessories' that ran the gamut from character sheets and Dungeon Master screens to collections of spells and magic items. Today we've got the first of these, AC1: The Shady Dragon Inn, written by Carl Smith.| Thalen Speaks
After being somewhat negative about Curse of Xanathon in my latest post I've been thinking a lot about how I would fix its problems and run it in a game. I feel like, despite its flaws, there's a good adventure in there that doesn't really need a whole lot of modification to use. I rarely run published adventures exactly as written anyway; even the best will need some tweaking to fit smoothly into an ongoing campaign.| Thalen Speaks
It's time again for a look at a bit of D&D history. This week we've got another Expert level adventure, X3: Curse of Xanathon, by Douglas Niles. This adventure takes the party to another new area of the map, the Kingdom of Vestland, along the northern coast.| Thalen Speaks
Today we're having a look at the second of the D&D Expert level modules, Module X2: Castle Amber, written by Tom Moldvay. X2 is a weird module both in style and content. In many ways it's similar to Gary Gygax's later Wonderland-inspired Dungeonland and The Land Beyond the Magic Mirror, drawing both directly and indirectly from multiple literary sources including Zelazny, Poe, and most strongly, Clark Ashton Smith. Castle Amber also introduces a character who goes on to become incredibly i...| Thalen Speaks
It's time to explore one of the most famous D&D adventure modules of all time, and very likely the single most played adventure module ever, Module X1: The Isle of Dread.| Thalen Speaks
I had originally intended to continue on to the next of the B modules this week with a look at Module B6: The Veiled Society. As I worked on the post, however, it became clear that I was going to be talking about a very important step in the creation of Mystara out of order, and that we really needed to start moving chronologically if things are going to make sense. So instead we'll be looking at the Expert Rules Set this week, and the establishment of Karameikos as the core of the Known Worl...| Thalen Speaks
Because if the Fuzzies are sapient beings, the Company's charter is automatically void. - Gerd Van Riebeek| Thalen Speaks
Yesterday I was made aware of not one, but two Kickstarters that are entirely relevant to my interests. They're already both funded, but since stretch goals are a thing and in one case a stretch goal is the thing I really want, I'm sharing them with you. Do with this information as you will.| Thalen Speaks
The most recent episode of Aggrochat was our discussion of Tron 2.0, which I had picked as our Game Club game for September. As it turned out, only Kodra and I finished the game, but everybody at least played far enough to form reasoned opinions and we had a good discussion about the game and about the evolution of the FPS genre over the past decade.| Thalen Speaks
This week we're taking a look at Dungeons & Dragons adventure module B5: Horror on the Hill, written by Douglas Niles and published in 1983.| Thalen Speaks
They will not be wise, who set foot in Ealdwood. - Arafel| Thalen Speaks