I’m incredibly grateful for my coworkers (Dave, Susannah, and Alex) for traveling across the world to Essen for the Spiel festival this past week, along with the many incredible members of our demo team who made the trip from Iceland, England, Belgium, and a variety of other locations. Huge thanks to everyone who stopped by […]| Stonemaier Games
I consume a LOT of tabletop game-related content. YouTube videos, podcasts, articles, Instagram, etc–I love hearing a variety of perspectives about games. I learn from them as a designer, they help to inform my decisions about what to play or buy, and they even increase my desire to get certain games back off my shelf […]| Stonemaier Games
Exploding Kittens and great coffee have something in common: They both offer simple, inspiring sales techniques. On a recent Think Like a Game Designer podcast, Exploding Kittens co-founder Elan Lee revealed his secret to selling games to big-box retailers: “All I do is I talk to my friends about how much fun they are about […]| Stonemaier Games
This weekend, just a few days before our big Origin Story launch, Stonemaier Games hosted its twelfth annual Design Day. On Sunday, the Design Day itself featured designers, playtesters, and gamers…| Stonemaier Games
Exactly 10 years ago today on October 13, 2015, I launched the Kickstarter for Scythe. That was the last time Stonemaier Games used crowdfunding as a creator. (I still personally back crowdfunded games, and I also buy non-crowdfunded games.) After Scythe, we replaced crowdfunding for most new products with this method: (a) Gauge demand from […]| Stonemaier Games
I’m in awe of the creativity that people apply to our games (and others) in the form of custom inserts, tokens, shirts, miniatures, and more. We’ve had a longstanding agreement with third-party accessory creators that they can make and sell Stonemaier-related accessories as long as they follow a few guidelines: No special treatment. I won’t provide […]| Stonemaier Games
I’ve worked from my home office for the last 13 years at Stonemaier Games. Way back in 2013, I walked into the Greater Than Games office, which was brightly painted and full of games, toys, and people. I remember thinking, “Wow, this is what a real game publisher looks like.” Flash forward to 2025. Today […]| Stonemaier Games
Yesterday we announced Origin Story, a 1-5 player competitive tableau-building, trick-taking game in which you’re creating a superhero (or supervillain) and using their increasing powers during the game to win (or lose) tricks. Similar to Vantage, this game has been in the works in various forms for many years, and I’m excited to finally share […]| Stonemaier Games
Whenever I announce a new product for Stonemaier Games–as I did last week with the Wingspan Fan-Designed Bird Promo Packs and as I’ll do on October 1 for our final new game of 2025̵…| Stonemaier Games
A book publisher and author friend, Todd Sattersten, recently shared with me an advance copy of his upcoming book, “100 Best Books for Work & Life.” I’ve really enjoyed reading the highlights in small, digestible doses, and today I’ll share a few of my favorites with you, along with some quick commentary. Goals The Magic […]| Stonemaier Games
UPDATE: These packs are now available on the Stonemaier Games webstores! We are rapidly approaching the release of the new Wingspan expansion in early 2026, and in the meantime we have a fan-driven…| Stonemaier Games
Quite a bit has happened since my previous tariff tax update in May, and there’s still more to come. I’ll focus on the tariff taxes that primarily impact the toys and games category, in…| Stonemaier Games
Have you ever seen a stranger having the time of their life doing something completely different than what brings you joy? Or maybe something within a hobby you love, but in a different way than yo…| Stonemaier Games
I designed Vantage as a screen-free experience. I strongly believe this is the best way to immerse yourself into this open-world exploration game. Only a few seconds are needed to find and read a s…| Stonemaier Games
One of my favorite tabletop storytellers is Red Raven Games. Sleeping Gods, Above & Below, Near & Far…these are full of gripping, funny, and charming written narrative. I love the fee…| Stonemaier Games
Last night I tried to work on a new game I’m brainstorming, but it’s really hard to create something for the future when that future looks so grim. I mostly just found myself staring bl…| Stonemaier Games