A TTRPG blog constricted in a pore some 45 miles below the surface of the earth.| forlornencystment.blogspot.com
A TTRPG blog constricted in a pore some 45 miles below the surface of the earth.| forlornencystment.blogspot.com
Language is a hot topic in D&D. You can refer back to my post from early last year, which also serves as a sort of bibliography of the many talking points surrounding the subject. I do think I came up with a rather clever solution to many of the perceived issues with languages in D&D, but it depends on both a more modern, skill-based system as well as a relatively "tight" list of just a few thematic languages, some of which are connected by common scripts.| Blog of Forlorn Encystment
AD&D's most endangered creature. We all know that larger towns and cities will usually have a market for dragons . That is, it is generally ...| forlornencystment.blogspot.com
A TTRPG blog constricted in a pore some 45 miles below the surface of the earth.| forlornencystment.blogspot.com
A TTRPG blog constricted in a pore some 45 miles below the surface of the earth.| forlornencystment.blogspot.com
Thieves guilds and assassins guilds are ubiquitous in AD&D cities and towns. Both assassins and thieves are found on the DMG's city/town encounters matrix:| Blog of Forlorn Encystment
Adventuring is dangerous business. Dungeons are filled with monsters, tricks, and traps. The wilderness is littered with small armies of orcs and bandits, and strongholds ruled by hostile high-level characters who demand jousts or tribute in the form of magic items, or send player characters on quests via geas to obtain such items.| Blog of Forlorn Encystment
It's easy to think of treasure as purely reward - the player characters have overcome the challenges of the dungeon or wilderness and have s...| forlornencystment.blogspot.com
After having owned a copy of Mörk Borg for over a year, I finally had a chance to run a game. We played most of Rotblack Sludge . Hopefully...| forlornencystment.blogspot.com
This post is part of the Appendicitis N blog bandwagon, originally put forth by Marcia of Traverse Fantasy. The challenge to bloggers was to compile a list of inspirations that impact their game design, akin to Gygax's APPENDIX N: INSPIRATIONAL AND EDUCATIONAL READING, originally found in the AD&D 1e DMG.| Blog of Forlorn Encystment
From the AD&D 1e DMG, page 106:| Blog of Forlorn Encystment
An excerpt from the AD&D DMG, under MONSTER POPULATIONS AND PLACEMENT , page 91: I found this paragraph interesting for a few reasons. Firs...| forlornencystment.blogspot.com
A TTRPG blog constricted in a pore some 45 miles below the surface of the earth.| forlornencystment.blogspot.com
A TTRPG blog constricted in a pore some 45 miles below the surface of the earth.| forlornencystment.blogspot.com
Apparently my special interest now is writing about the annoying mundanities of AD&D city/town life - taxes, tolls, intentionally misleading encounters, and irritating and expensive NPCs. To this end, I've been reading all about henchmen in the DMG. Boy, it is a lot more difficult to recruit these people than I gave it credit for!| Blog of Forlorn Encystment
Look at this guy's face: He's mad! Why? Probably because, per the AD&D DMG, dealing with NPCs "should be expensive and irritating": The exam...| forlornencystment.blogspot.com
A TTRPG blog constricted in a pore some 45 miles below the surface of the earth.| forlornencystment.blogspot.com
Since I wrote about indentured magic-users and clerics being encountered among the city guard/watch, I've been poring over the rest of AD&D's city/town encounters. Yes, yes, that's the part of the book with the infamous harlot table:| Blog of Forlorn Encystment
Here's something that I mentioned very briefly in my post about the AD&D DMG's section on "taxes" (including duties, excises, fees, tariffs,...| forlornencystment.blogspot.com
Something amusing I found while poring over the AD&D city/town encounters:| Blog of Forlorn Encystment
The blogosphere is celebrating Stanley Yelnats's birthday by posting hole . It's a blog bandwagon! A holewagon. The following post is my hum...| forlornencystment.blogspot.com
Let's pretend it's still 2024. It may now be the Year of the Snake, but in my heartit's still the Year of the Dragon!| Blog of Forlorn Encystment
No, I'm not actually going to describe one hundred thousand encounters with a dragon. How would I even do that? If you want an exhaustively ...| forlornencystment.blogspot.com
When I first read Jack Vance's Tales of the Dying Earth (and other Appendix N literature) and became familiar with Mazirian the Magician, C...| forlornencystment.blogspot.com
I'm not one of those people who thinks Dungeons & Dragons needs a "social combat" system, of all things, I swear. I think social interactio...| forlornencystment.blogspot.com
This is not a Dragonlance post!| Blog of Forlorn Encystment
Something I often struggle with when creating a sandbox is the level of detail to give to each location, and at what point in the process to do so. My sandboxes tend to be big - probably too big. The 100-hex sandbox was my attempt at codifying a procedure for creating a play area that felt big enough to contain the bare essentials that I would want for a campaign without going overboard. | Blog of Forlorn Encystment
Here's one that came to me when I woke up in the middle of the night and couldn't get back to sleep. I've written before about my social in...| forlornencystment.blogspot.com
I love wizards. It used to be that when I made a character for a Dungeons & Dragons game, I waited to see what everyone else was playing fi...| forlornencystment.blogspot.com
The AD&D wilderness inhabitation tableshave infected my mind. They have wormed their way in, forcing me to make sandboxes I may never use. Now that they've burrowed deep beneath the surface, living (rent free!) in my brain, so too have I begun to dig beneath the surface. I'm increasingly interested in analyzing and rationalizing the implications of these tables, picking apart the little oddities that likely exist only because Gary Gygax simply wasn't thinking that much about it.| Blog of Forlorn Encystment
This post is part of the papal conclave Blog Bandwagon/Blogclave . As the world turns its gaze towards the Vatican, the blogosphere turns it...| forlornencystment.blogspot.com
What follows is a collection of reviews of four short adventures for Mörk Borg. Spoilers abound beyond this point. Bloat Bloat is a "A glutt...| forlornencystment.blogspot.com
One of my greatest hang ups with 5th edition Dungeons & Dragons (and D&D generally, although it is more or less a problem in different editi...| forlornencystment.blogspot.com
As you've probably noticed, I've been spending some timeusing the tables found in Appendix B of the AD&D 1e DMGto populate my sandboxes, which I will definitely use in a real game at some point...| Blog of Forlorn Encystment
My most recent foray into using the AD&D DMG to stock a hex map sparked some discussion about the frequency of "totally deserted" castles. ...| forlornencystment.blogspot.com
I just finished running this scenario for my Mörk Borg group, so I thought I'd do a review while it's fresh in my mind. On a purely aesthet...| forlornencystment.blogspot.com
I typically propose very minor alterations to D&D: how to fix summoning , how to fix shapechanging , how to fix weapon damage . I'm not real...| forlornencystment.blogspot.com
I wanted to do a quick demonstration of how I use reaction rolls to determine the nature of relationships between factions in a sandbox camp...| forlornencystment.blogspot.com
I am back again to stock a third ring of hexes using the AD&D 1e DMG! You can find Parts 1 and 2 here and here . As with previous installm...| forlornencystment.blogspot.com
I am back to do more sandbox stocking with the AD&D 1e DMG! I'm continuing from Part 1, here . I start by filling in the terrain in the nex...| forlornencystment.blogspot.com
I thought it would be a fun exercise to try stocking a sandbox using the procedures presented in the appendices of the AD&D 1e DMG. I'll be ...| forlornencystment.blogspot.com