Work continues on Stonetop, my "hearth-fantasy" adaptation of Dungeon World set in an iron age that never was, in which you portray the local heroes of a small, isolated village near the edge of the known world. It's going more slowly than I'd like, but we just added the "Playing Stonetop" chapter to the main book, and I'm quite pleased with it. | Spouting Lore
So, uh, this happened:| Spouting Lore
We're finally doing it:| Spouting Lore
Defying Danger the RPG now has the dubious distinction of having been translated more times than I've actually played it!| Spouting Lore
Over on the Dungeon World Discord, Razorkiss asked this interesting question:| Spouting Lore
"Did you hear that? It sounds like... click bait!"| Spouting Lore
I've got a little process that I use whenever I start a game of Dungeon World or Homebrew World. It's similar to the first session procedure that's described in the book, but different in some key ways. I've found that this approach reliably kicks off a new game quickly and with a lot of energy, in a way that makes it pretty darn easy to run and improvise. | Spouting Lore
The coolness continues!| Spouting Lore
Well this is all sorts of cool.| Spouting Lore
I've been working on the GMing chapters for Stonetop, and recently finished the "Dangers" chapter. Part of that chapter is a section on "Using Monsters and Running Fights." It's a distillation of procedures, advice, and wisdom that you'll find floating around the Dungeon World community, but that isn't really specifically laid out in the DW text. | Spouting Lore
Discern Realities is a move that is near and dear to my heart. It's one of my favorite moves, and I've written about it at length:In Defense of Discern Realities| Spouting Lore
Here's a thing I made, as a bit of a distraction from working on Stonetop. It's a light-weight RPG, in the vein of World of Dungeons.| Spouting Lore
In both Stonetop and Homebrew World, I've rewritten the Parley move to be at least as much of a "gather info" move as a "convince them" move. What follows is the text of the revised move and a draft of the "discussion" write-up for Stonetop. | Spouting Lore
I had just downed a coffee stout and a bunch of cookies last night, so I was feeling both wired and unfocused. That's my perfect state for brainstorming, so I challenged the DW Discord to help come up with 40 minor magical items for thieves. We got 41 in 39 minutes. (#42 came to me while I was compiling this list.)| Spouting Lore
I've been working on the GMing chapters for Stonetop, and it's made me think about how the conversation really flows. I've also been thinking about GM moves, and Principles and Agenda, and how they all work together. I thought I'd talk about them a little here. | Spouting Lore
This post was originally a conversation on the Dungeon World Tavern back in Google+. Bryan Alexander said "Let's talk about Fronts and Dangers and Grim Portents... you start!" | Spouting Lore
We've now gone through about a dozen sessions with the current version of Stonetop's inventory system, and I'm... dissatisfied.| Spouting Lore
I just finished creating an online character keeper for Homebrew World. Check it out!| Spouting Lore
I originally posted this on the Dungeon World Tavern, in response to Lauri Maijala asking: | Spouting Lore
ForHomebrew World v1.5, I've rewritten Defy Danger as follows:| Spouting Lore
I just posted version 1.5 of Homebrew World. You can find it here:| Spouting Lore
I just posted version 1.4 of Homebrew World. You can find it here:| Spouting Lore
Today is April 2, 2019, and those of us who regularly used Google+ are sitting waiting for the end. Google announced that the platform would go down sometime today. As of this moment, it's still there. But the end is soon.| Spouting Lore
Over on Google+ (in it's last, dying days), Tom Pleasant said this (across a couple different comments):| Spouting Lore
the truth We did some brainstorming on the DW Discord a little while back. 30 magic swords, no more than two sentences each. We came u...| spoutinglore.blogspot.com