The all-day SIGGRAPH course “Advances in Real-Time Rendering” is now in its 20th year! Time flies. Natasha’s put information about the talks and speakers up on the web. Why are you reading further? Go click that link and check it out. As usual, slide decks will get uploaded and linked some time after the course.| Real-Time Rendering
I’m quoting Allen Ginsberg’s Howl, because today is the 50th anniversary of a piece of writing by the famous computer scientist Edsger W.Dijkstra, “How do we tell truths that might hurt?” Dijkstra’s note is an amazingly cranky rant about computer languages. It starts off with lines like “with respect to COBOL you can really do […]| Real-Time Rendering
There was a bit of a stall with JCGT, the Journal of Computer Graphics Techniques, last year, to be honest. It’s a volunteer effort and Real-Life(tm) can get in the way. We’ve regrooved: I’m temporary Editor-in-Chief, Marc Olano is the Production Manager, we’ve recruited more editors, and we’re all caught up with the backlog, as […]| Real-Time Rendering
We’re entering talk season, with a bunch of conferences coming up from May through August. I recently ran across an old article/talk from 1988 (updated in 2001) by Jim Blinn, Things I Hope Not to See or Hear at SIGGRAPH – find it starting on page 17 here. Short version: read it. Some of it’s […]| Real-Time Rendering
I”ve been on a Scaniverse kick. I mentioned it back in March. Since then I’ve been enjoying making scans of objects in my neighborhood and on vacation. It’s a free app for iPhone and Android. (Geez, I sound like a marketing droid. But, honestly, it’s fun to play with and I like seeing 3D Gaussian […]| Real-Time Rendering
GPU Zen 3 has been out for 4 months. So, time for a new volume: the GPU Zen 4 CFP is up. Proposals are due May 17th.| Real-Time Rendering
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It’s that most wonderful time of the year, January 1st, when a bunch of intellectual property becomes part of the public domain. Here are some sites talking about what’s what: And, if you made it down this far, bonus math facts about 2025.| Real-Time Rendering
Really, the first item is the main reason for this post, as it just came out, but I’ll toss in a number of other things.| Real-Time Rendering
There was a bit of a stall with JCGT, the Journal of Computer Graphics Techniques, last year, to be honest. It’s a volunteer effort and Real-Life(tm) can get in the way. We’ve regrooved: I’m temporary Editor-in-Chief, Marc Olano is the Production Manager, we’ve recruited more editors, and we’re all caught up with the backlog, as of today. So far nine papers have been published this year. There are more submissions in the pipeline. Bottlenecks are quickly cleared. New features such a...| www.realtimerendering.com
This one’s important, so read it and grok. You either know it already, great, or it’s news and you may not believe me. Even if you don’t believe, keep it in mind for the day you see dark edges around your cutouts or decals, or mipmap levels that are clearly too dark.| Real-Time Rendering