First, a note about how I’m doing this post-mortem. I’m a Marketer who arrived in the team a few weeks ago and gathered the feedback of everyone working on it. They sent me by DM to make it a bit more “anonymized” and “less influenced” by other people experience. I also added feedback from my […] The post Robothorium’s Post Mortem appeared first on Goblinz Studio.| Goblinz Studio
Hello we’re Goblinz Studio (publisher) and Subtle Games (developer of Seeds of Resilience) sharing our experience about open game development. We, Goblinz Studio, are an indie game publisher specialized in Early Access & Open Development. We’ve shipped Dungeon Rushers, Robothorium, Sigma Theory and now Seeds of Resilience. All of them have been through Early Access. […] The post Managing Open Development: Tips & Tricks appeared first on Goblinz Studio.| Goblinz Studio
We wrote a small piece about our favorite games from 2018!| Goblinz Studio
Goblinz Studio is an indie developer and publisher from France. We're making Strategy and Simulation games. Use your brain and not your skill| Goblinz Studio
Shape the history of the Hollywood movie industry in this sandbox business simulation game. Create the movies you’ve always wanted to see, hire the best team, research cutting-edge technologies, and dominate the Box Office. Can you rise from a small studio to a Hollywood giant?| Goblinz Studio