Today’s post you could think of as a “bonus game”. It appears in the April 1983 edition of Personal Computer World, followed by the first issue of Personal Computer Games that summer (same publisher) and is directly next to the game I was going to be writing about next. To explain in context, when the […]| Renga in Blue
(Continued from my previous posts.) I’m sorry, I’m going to have to pitch this for now. If there’s a future version with save games (or at least where the frequency of knife attacks is greatly reduced!) and perhaps less bugs I can take another swing. (ICL’s Quest which I also bailed on has had recent […]| Renga in Blue
(Continued from my previous post.) The thing I’ve found most fascinating studying the various incarnations of Adventure is the almost philosophical difference in approaches to where the expan…| Renga in Blue
This post assumes some familiarity with the original Adventure; if you haven’t yet seen, my series on the Software Toolworks version (the only one that paid the authors Crowther and Woods) is…| Renga in Blue
Back when we were first exploring early British games in 1981 we came across Trevor Toms who made a “Create Your Own” adventure system and wrote a game to go with it, City of Alzan. Bot…| Renga in Blue
I’ve finished the game. (Previous posts here.) I had missed a couple things in the open, and then missed one (1) mostly absurd puzzle, then had to struggle a bit more with the parser to get to the end. Back when I had found the letter and the rubbish bins, I had missed (because it […]| Renga in Blue
(Continued from my previous post.) I have only made a little progress, but I thought I’d at least give an update. I went through my verb list and found only a very small list… READ, OPE…| Renga in Blue
3 posts published by Jason Dyer during September 2025| Renga in Blue
Scarthorpe is the sort of town where even the dogs carry flick knives, where there’s only one road in, and it’s a one way street!!! This is the second adventure game by Pete Cooke, afte…| Renga in Blue
I’ve finished the game, and my previous posts are needed for context. I was quite close to the end last time. The most comparable game I can think of on the last puzzle — and the other reference-puzzles — is the game Avon. That game was chock full of Shakespearean references and in some cases […]| Renga in Blue
(Continued from my previous posts.) I’m gone through essentially the whole map now, with two major chunks and two minor chunks remaining I can’t reach. The red highlights are areas I explored, although I decided not to go through the tedium of filling in every single square to the southwest, as they’re all “wandering aimlessly” […]| Renga in Blue
(Continued from my previous posts.) While I’ve made a fair amount of progress I’ve also hit two points that make me wonder if the game is too buggy to complete. Updates to the map are s…| Renga in Blue
(Continued from my previous posts.) I have the One Ring to rule them all, that means the rest of this ought to be easy, right? My count otherwise is unchanged: 4 out of 9 Man-Rings, 0 out of 3 Elf-…| Renga in Blue
(Continued from my last post.) The grey-rain curtain turned all to silver glass and was rolled back, and he beheld white shores and beyond them a far green country under a swift sunrise. — Re…| Renga in Blue
Three Rings for the Elven-kings under the sky, Seven for the Dwarf-lords in their halls of stone, Nine for Mortal Men doomed to die, One for the Dark Lord on his dark throne In the Land of Mordor w…| Renga in Blue
Today, we move back in time to 1975: personal computers were only starting to become real; the Altair wasn’t out until the very end of the year. This means if you wanted to play a coin-op gam…| Renga in Blue
(Continued from my previous post.) Last time I left off having trouble with getting both the ring (for the girlfriend) and a diving suit (apparently needed due to the kidnapping). The solution is o…| Renga in Blue
Interactive fiction and the All the Adventures project| Renga in Blue
10 posts published by Jason Dyer during February 2025| Renga in Blue
This post is mainly to announce that after an immense amount of work, a group at Gaming Alexandria (mainly gschmidl, ftb1979, bsittler, and eientei) have managed to repair the damage to the NEC PC-…| Renga in Blue
Bonus surprise post! Yes, I arise from my slumber for at least a little while. This is the sequel to Japan’s first graphical adventure game, using the same first-person-with-directions view a…| Renga in Blue
Posts about the-sands-of-egypt written by Jason Dyer| Renga in Blue
By 1980 in the United States, the TRS-80 had still vastly outsold the Apple II, with 200,000 units to 35,000. The Apple II was the outlier expensive machine while TRS-80 was “for the people&#…| Renga in Blue
Here we embark on the final part of the trilogy from the ZX81 Adventure Tape 1 as published by Phipps Associates and written by Mike Farley (see previously: Greedy Gulch, Pharaoh’s Tomb). The…| Renga in Blue
Shockingly, this game’s name does not clash with one I’ve already played yet; we had Pharaoh’s Curse and King Tut’s Tomb but never put the two together. CASA has one other g…| Renga in Blue
In 1988, a contest was run by the Adventureland BBS out of Lexington, Kentucky called The Great American Adventure Search. ADVENTURELAND, the largest public domain Adventure base in America, is loo…| Renga in Blue
Apologies for the radio silence — I had some major work things to get to pushing up to the end of the year, and my brain just hasn’t gotten back in gear yet. The Project will continue n…| Renga in Blue