Friday Facts #420 - Fusion Reactor Here it is! (beep boop)| Factorio Forums
Early game quality is pretty lackluster: there's no reason at all to use it on default settings and on harder settings you at best can get some quality minin…| Factorio Forums
If you place a 1 tile landfill wide corridor infront of a railgun turret right in front of it's barrel in the middle some small enemies like the small biter,…| Factorio Forums
In the code that generates the fill barrel recipes, can you set hide_from_signal_gui = true please? There is no need to be able to select both the barrel ite…| Factorio Forums
What did you do? I tried to use "circuit condition" trigger for interrupts. What happened? The trigger never fires, even if you dumb it down to abs…| Factorio Forums
What did you do? I am setting up a generic train pickup / drop off system using train interrupts. The train is sent to the drop off station by a generic item…| Factorio Forums
Friday Facts #439 - Factorio and Space Age on Nintendo Switch 2™ Here it is! (beep boop)| Factorio Forums
Hi all, I have a sizeable captive biter spawner block; Sometimes they have starved and went back to the enemy force then recaptured again. The strange behavi…| Factorio Forums
The captive biter spawner is missing from the upgrade planner and it can't be dragged from inventory to the upgrade planner either. This would be very useful…| Factorio Forums
TL;DR Make it possible to create non-rectangular buildings. What? Some buildings are not rectangular in shape, and when they are large enough, they leave emp…| Factorio Forums
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Friday Facts #439 - Factorio and Space Age on Nintendo Switch 2™ Here it is! (beep boop)| Factorio Forums
Switch 2 is using a more powerful APU and it requires 42 watts and comes with a 60 watt charger for the dock. Would Space Age benefit from a more powerful po…| Factorio Forums
Friday Facts #425 - Behind the legs Here it is! (beep boop)| Factorio Forums
Friday Facts #400 - Chart search and Pins Here it is! (beep boop)| Factorio Forums
Friday Facts #398 - Fulgora Here it is! (beep boop)| Factorio Forums
Friday Facts #396 - Sound improvements in 2.0 Here it is! (beep boop)| Factorio Forums
Friday Facts #393 - Putting things on top of other things Here it is! (beep boop)| Factorio Forums
Friday Facts #367 - Expansion news Here it is! (beep boop)| Factorio Forums