A simple minigame for cooking, monsters or otherwise.| Prismatic Wasteland
A review of Mausritter, a sword-and-whiskers TTRPG based on Into the Odd. Also musings on the Mausritter campaign I want to run.| Prismatic Wasteland
Vecna Lives! has a famously poorly designed prologue but with the bold idea of showcasing the villain by killing off a bunch of high-level characters, as if it were the prologue to a horror film. I present a way to accomplish this in a way that doesn’t diminish player agency and which can be used fo| Prismatic Wasteland
An example for our I prepared to run a (great) published adventure.| Prismatic Wasteland
Wonky Willie’s Authentic Interactive Extravaganza is a dungeon crawl coated in sugary surrealism, drizzled with danger, and a rich filling of dread. For any tabletop roleplaying game system like D&D.| Prismatic Wasteland
You are detectives at a ritzy beachside resort, untangling the web of connections between vacationing socialites to solve a grizzly murder. Trouble in Paradisa is a murder mystery adventure inspired by the aesthetics of LEGO’s 1990 beach theme . Neatly conveyed in a single pamphle| Prismatic Wasteland
Collection of TTRPG essays tackling a variety of subjects like running hexcrawl campaings, deep readings of the classic Keep on the Borderlands adventure, making shopping sessions less boring, and whether the OSR is dead or not.| Prismatic Wasteland
You are children, and your parents brought you to a sparsely decorated warehouse that was promoted as a delightful afternoon in a chocolatier’s workshop. Wonky Willie’s Authentic Interactive Extravaganza is a dungeon crawl coated in sugary surrealism, drizzled with danger, and a rich| Prismatic Wasteland
A PDF copy of the Big Rock Candy Hexcrawl adventure.| Prismatic Wasteland
A pamphlet RPG adventure that is a build-your-own hexcrawl through a lackadaisical, idyllic paradise inspired by leftist folk music.| Prismatic Wasteland
Poster for the Barkeep on the Borderlands adventure. Full-Color, Double-Sided Poster with Map on One Side and Cover Art on the Other (11’ x 14’). Art by Sam “Skullboy” Mameli and Cartography Jim “Brooklet Games” Hall.| Prismatic Wasteland
Barkeep on the Borderlands is the ENnie-winning barhopping adventure amidst Mardi Gras-like festivities in fantasy taverns.| Prismatic Wasteland
Set of Four 3.5” Vinyl Coasters depicting the logos for four taverns from the Barkeep on the Borderlands adventure.| Prismatic Wasteland
Bookmark with Drinking Game and Cocktail Recipes for use with the Barkeep on the Borderlands adventure.| Prismatic Wasteland
On the perils of artificial intelligence when it comes to the tabletop gaming medium.| Prismatic Wasteland
A simple trap and ways to remix it to fit nearly any campaign.| Prismatic Wasteland
Don’t let character death slow down your games. If you want to run a deadly game, you do not need to make it easier to die. To run a deadly game, make it easier to live.| Prismatic Wasteland
Barkeep on the Borderlands is the ENnie-winning barhopping adventure amidst Mardi Gras-like festivities in fantasy taverns.| Prismatic Wasteland
Trouble in Paradisa is a murder mystery adventure inspired by the aesthetics of LEGO’s 1990 beach theme. System neutral for any TTRPG.| Prismatic Wasteland
You are stranded on a hostile planet, but fortunately its subterranean tunnels are rich with the fuel you need to get back home. Less fortunately the tunnels are also home to hulking monsters that can break into your ship and drink its fuel.| Prismatic Wasteland
It says something about your game’s setting if orcs can be killed on sight by “good” characters just as it says something entirely different if you can wantonly slay bandits without remorse. I detail lots of different potential targets for violence and what they might say about a given campaign setting.| Prismatic Wasteland
Look, I’m just as surprised and delighted as I’m sure you are.| Prismatic Wasteland
Instead of punishing being over-encumbered, would players be more willing to track their inventory if we rewarded being under-encumbered?| Prismatic Wasteland
A roleplaying game about explaining what a roleplaying game is.| Prismatic Wasteland
If you start from the premise that languages in D&D make sense you can extrapolate a bit about its implied setting.| Prismatic Wasteland
If the best TTRPG writing has, for at least a decade, proliferated online (which it has), shouldn’t we start putting that writing where it belongs on our bookshelves?| Prismatic Wasteland
I’ve spilt so much digital ink about making a wizard’s magic feel more arcane, but now it is time to think about how to make a cleric’s magic feel more divine.| Prismatic Wasteland
Why the hell would you bring a baby into the dungeon? Here are some rules to adjudicate your foolhardy endeavor if your character is saddled with a bundle of joy and can’t afford a babysitter.| Prismatic Wasteland
Ten Thousand Random Spells and How to Cast Them (in roleplaying games, of course).| Prismatic Wasteland
Instead of rolling for initiative, here is a method for playing cards instead to determine who acts and when.| Prismatic Wasteland
Could a depressed person make this?! A DIY board game using Risk and Monopoly components that you can use to generate the history of your fantasy setting before embarking on a D&D campaign.| Prismatic Wasteland
I want to play as a scheming priest amidst other scheming priests.| Prismatic Wasteland
I played a 3ish-month campaign where we made up the rules as we went along. Here are the rules we came up with and my impressions of this experiment.| Prismatic Wasteland
Control Weather is a cop-out of a spell, combining what should be many different magic effects into a single spell that is high level and accordingly puts a very interesting field of magic out of reach for most of the campaign. In addition to my lament, I present a new character class: the Tempestarius.| Prismatic Wasteland
The medusa is a cool monster that was the victim of TSR’s honeypot encounter design like so many other female-coded monsters. A close reading of woman monsters in Keep on the Borderlands, White Plume Mountain, and Numenera.| Prismatic Wasteland
A review of Lighthouse at Shipbreaker Shouls, a DCC Adventure by Anne Hunter (aka DIY & Dragons).| Prismatic Wasteland
An evaluation of the true villains of the classic adventure: the Cult of Evil Chaos, including their plans for the future.| Prismatic Wasteland
I present a new way to award XP that doesn’t disrupt your game or require bookkeeping.| Prismatic Wasteland
Don’t let shopping for gear be a chore. Make it part of the game with this Yahtzee inspired shopping minigame.| Prismatic Wasteland
A handful of blog posts that never made their way to the finish line. There are a handful of golden nuggets of good ideas in here! But also there are at least six bad ideas.| Prismatic Wasteland
A procedure for building a starting scenario (and the seeds for building a world) for both referees and players at the start of a new campaign.| Prismatic Wasteland
The inaugural Bloggie Awards, recognizing some of the great blog posts of 2022.| Prismatic Wasteland
Barkeep on the Borderlands is the ENnie-winning barhopping adventure amidst Mardi Gras-like festivities in fantasy taverns.| Prismatic Wasteland
In 2025, we shall all release a playtest-ready beta version of that TTRPG we have been working on.| Prismatic Wasteland
A simple GM technique for sharing a small bit of narrative control with your players.| Prismatic Wasteland
Quantum language rules for TTRPGs, along with musing on language in games, in Mausritter, and more.| Prismatic Wasteland
Tabletop RPG rules for abstract wealth, abstract supply, reputation, bartering, carousing, starvation, and random treasure in dungeons, and how all of these rules come together to form a cohesive whole.| Prismatic Wasteland
Your intrepid reporter in the field presents the latest on-the-ground news from the first day of GenCon.| Prismatic Wasteland
Prismatic Wisdom| Prismatic Wasteland
A all-in-one roll for random encounters, reaction, surprise, and distance.| Prismatic Wasteland
Announcing the winners of the first annual Bloggies, with some acceptance “speeches” from the top bloggers of 2022.| Prismatic Wasteland
What can the latest entry in the Zelda games teach us about how to run tabletop RPGs?| Prismatic Wasteland
A brief history of the OSR as an artistic movement and some thoughts on what comes after it.| Prismatic Wasteland
A checklist you can use to improve your TTRPG encounters.| Prismatic Wasteland
A twist on the overloaded encounter die mechanic that makes the dungeon more dynamic, and provides risk vs reward tradeoffs for players as they explore a dungeon.| Prismatic Wasteland