We are excited to announce that GitHub’s Dependabot now brings automated dependency updates to C++ projects using vcpkg. This support is available for projects using vcpkg manifest files, empowering teams to keep their library dependencies current and secure with minimal effort. With Dependabot, your repo can receive automatic pull requests to upgrade your libraries to […]| C++ Team Blog
Version 4 of Microsoft's Proxy library brings feature improvements, better diagnostics, better code generation, modern compiler/debugger support.| C++ Team Blog
This blog post summarizes changes to the vcpkg package manager as part of the 2025.07.25 registry release, 2025-06-20, 2025-07-16, and 2025-07-21 tool releases, as well as changes to vcpkg documentation throughout July. This release includes a new command for printing package SPDX licenses, binary caching optimizations, and support for visionOS, Solaris, and illumos systems. Some […] The post What’s New in vcpkg (July 2025) appeared first on C++ Team Blog.| C++ Team Blog
When working in a C++ repo, you often are maintaining and updating existing code just as often as you are writing new code. However, updating code in C++ can often require navigating to several different locations in a file to ensure consistency, which can disrupt your logical workflow. For example, changing a data member’s access […]| C++ Team Blog
We’re excited to announce the latest 1.21 release of the CMake Tools extension for Visual Studio Code. This update brings a host of new updates, including addressing one of our top-voted issues for multi-root improvements and adding CMake presets version 10 support. To view the full list of updates with this release, please look at […] The post Visual Studio Code CMake Tools Extension 1.21 Release: Multi-root improvements, CMake Presets v10, and more… appeared first on C++ Team Blog.| C++ Team Blog
Improvements to #pragma warning and gsl::suppress in Microsoft C++ Code Analysis.| C++ Team Blog
C++ code understanding Developing C++ code can be complex. C++ project structure, style, and convention can vary widely from repository to repository, and critical context for a given task often spans multiple files. This can require C++ developers to open and navigate across several files to fully understand a given project and author new code. […] The post Smarter, workspace-aware code completions for C++ in VS Code appeared first on C++ Team Blog.| C++ Team Blog
This blog post summarizes changes to the vcpkg package manager as part of the 2025.06.13 registry release, 2025-04-16, 2025-05-19, and 2025-06-02 tool releases, as well as changes to vcpkg documentation throughout May and June. This release includes bug fixes, several documentation changes, and the removal of the x-gha binary caching provider for GitHub (alternatives are […]| C++ Team Blog
At Electronic Arts (EA), the Frostbite Enginering Workflows team has thousands of developers who work on powerful game engines behind popular games. EA has relied on Visual Studio for years due to several features such as IntelliSense, Build Insights, and the overall debugging experience and eagerly use newer integrations such as GitHub Copilot. They also […]| C++ Team Blog
Introduction It has been an exciting few months for the Address Sanitizer (ASan) since our last update. In addition to our continuous focus on quality and correctness, our internal “dogfooding” (i.e. internal adoption) effort has reached several important milestones. In this update, I want to go over some of the quality improvements since Visual Studio […] The post Address Sanitizer Updates for Visual Studio 2022 Version 17.14 appeared first on C++ Team Blog.| C++ Team Blog
Visual Studio 2022 version 17.14 is now generally available! This post summarizes the new features you can find in this release for C++. You can download Visual Studio 2022 from the Visual Studio downloads page or upgrade your existing installation by following the Update Visual Studio Learn page. Standard Library and Compiler We’ve made a myriad of […]| C++ Team Blog
The /forceInterlockedFunctions[-] switch generates and links with out-of-line atomics that select Armv8.1+ Large System Extension (LSE) atomic instructions based on CPU support.| C++ Team Blog
Introduction In this update, we continue the tradition of bucketing bugs into helpful categories for you all to filter through along with even more notes from the compiler team as to what, exactly, was fixed. This blog is also complemented by the recent Pure Virtual C++ pre-conference talk by RanDair Porter; so please check out […]| C++ Team Blog
This blog post summarizes changes to the vcpkg package manager as part of the 2025.04.09 registry release, 2025-03-22, 2025-04-01, and 2025-04-07 tool releases, as well as changes to vcpkg documentation throughout April. This release contains bug fixes, a new documentation article on offline usage of vcpkg, and other minor improvements. Arm64 Linux users of vcpkg […]| C++ Team Blog
The Remote File Explorer in Visual Studio provides developers with a convenient way to browse, view, and edit files on remote machines—directly from within the IDE. It’s a powerful tool for managing remote environments without leaving your development workflow. Scott Hanselman published a new YouTube video to his channel, taking us on the journey of […]| C++ Team Blog
Over the past 5 years, we’ve had many incredible opportunities to engage with game developers. From AAA studios to indie developers, the passion for slashing iteration times is significant. Amidst all the fantastic feedback we’ve received for Visual Studio, one sentiment has rung loud and clear: a desire to debug optimized C++ code without sacrificing […]| C++ Team Blog
This blog post summarizes changes to the vcpkg package manager as part of the 2024.12.16 registry release, 2024-12-09 tool release, as well as changes to vcpkg documentation throughout December. This release includes a command line option to force vcpkg to use classic mode even if a manifest file is found along with bug fixes. Some […]| C++ Team Blog
This post is part of a regular series of posts where the C++ product team here at Microsoft and other guests answer questions we have received from customers. The questions can be about anything C++ related: MSVC toolset, the standard language and library, the C++ standards committee, isocpp.org, CppCon, etc. Today’s post is by Billy […]| C++ Team Blog
In this blog we will explore one change the MSVC compiler has implemented in an effort to improve the codegen quality of applications in debug mode. We will highlight what the change does, and how it could be extended for the future. If debug performance is something you care about for your C++ projects, then […]| C++ Team Blog