Video games matter. The Video Game History Foundation is a 501(c)3 non-profit organization dedicated to preserving, celebrating, and teaching the history of video games.| Video Game History Foundation
Host Phil Salvador is joined by Derek Alexander, of the YouTube channel Stop Skeletons From Fighting, and Zarithya, of the YouTube channel Zarithya, to talk about the fan-restored 16-player mode for the 1991 Game Boy game Faceball 2000 as laid out in My 2 Year Journey to Solve the 30-Year Myth of Faceball 2000 |… The post Episode 138: Playing Faceball 2000 With 15 of Your Closest Friends appeared first on Video Game History Foundation.| Video Game History Foundation
The magazine, which ran from 1982–1990, has been released into the Creative Commons for anyone to use.| Video Game History Foundation
Frank Cifaldi is joined by Marylou Badeaux to discuss the history of the vitally important Computer Entertainer, also known as The Video Game Update: a monthly newsletter which covered video game availability information and reviews in the 1980’s. Co-created with Marylou’s sister Celeste Dolan, this publication has helped provide historians with game information found from… The post Episode 137: Computer Entertainer appeared first on Video Game History Foundation.| Video Game History Foundation
It’s time for a little review of what we’ve been up to, so far, this year. With the official launch of our digital library archive, livestreams of game magazine unboxing and EPROM dumping, the newest collections of Craig Stitt and Kirk Henderson, a Trade Magazine Week special event, and teasing some special new acquisitions we…| Video Game History Foundation
Veteran game designer and author Lawrence Schick shares stories from his early 80’s work with the ColecoVision, Atari 2600, and Intellivision. With over four decades of experience in the industry, Schick details how he helped pioneer a multi-discipline, team-based approach to game development designing games like Smurf: Rescue and Tarzan while pulling from a wealth…| Video Game History Foundation
Host Phil Salvador and guest host Colleen Barrett, Rare Books Librarian at UK Libraries, chat with David Carter, Video Game Archivist and Comic Librarian at University of Michigan Library Computer and Video Game Archive, about the work he does in archiving video game material within such a large and academic institutions. We discuss what tools…| Video Game History Foundation
Nearly 400 historical industry-only magazines, now available in our digital library. The post It’s Trade Magazine Week! appeared first on Video Game History Foundation.| Video Game History Foundation
On this special video episode of the Video Game History Hour, we sat down with Craig Stitt, retired game artist and designer. Craig worked on games including Sonic the Hedgehog 2, Kid Chameleon, Ratchet & Clank, and Spyro the Dragon. He gave us a tour of his portfolio and talked about working at Sega in…| Video Game History Foundation
Presenting our newest library collection from Sega and Insomniac artist Craig Stitt. The post Introducing the Craig Stitt papers appeared first on Video Game History Foundation.| Video Game History Foundation
SUPPORT THE VIDEO GAME HISTORY FOUNDATION Join Our Community A sustaining membership is the best way to support our work all year long. We’ve got the best community of game history fans in the entire world in our Patreon-only Discord, join today and make some new friends! Or join us for a monthly video call!…| Video Game History Foundation
Frank Cifaldi and Phil Salvador host a discussion with Jez San, Jason Smith, and Mike Arkin from Argonaut Games about the development and remastering of the 1997 game Croc: Legend of the Gobbos. We touch on what went into the original game – incorporating 3D technology and character design influences from traditional animation – as… The post Episode 132: Croc Remaster appeared first on Video Game History Foundation.| Video Game History Foundation
Our new study shows the dire state of the classic game market. We broke down what that means.| Video Game History Foundation
New study reveals most classic video games are completely unavailable| Video Game History Foundation
How a 17-year-old in the UK set the course for Nintendo's future.| Video Game History Foundation