In this edition of our video game production blog, we talk to our founder Sam Barlow about what he’s listening to lately, a look back on the best games of the year, and what’s next for Half Mermaid after Project Ambrosio. The following is an edited transcript of a conversation between him and Jeff Petriello […] The post Sad Punks in Bars: Production Blog 5 (feat. Sam Barlow) appeared first on Half Mermaid Productions.| Half Mermaid Productions
In this edition of our video game production blog, we talk spooky stories (when do we not), new consoles, old movies, hiring in a pandemic, and more. The following is an edited transcript of a conversation between Natalie Watson (our Associate Producer) and Jeff Petriello (our Producer). Listen to that convo here: Jeff Petriello: Hello! […] The post Ghost Hunting in the Time Spiral: Production Blog 4 appeared first on Half Mermaid Productions.| Half Mermaid Productions
My first loves in computer games were all horror. In fact gaming led me to horror before I'd fully realized what genres were and that I had to pick some in order to define my tastes. The post Why Am I Making a Horror Game? appeared first on Half Mermaid Productions.| Half Mermaid Productions
In this edition of our video game production blog, we talk 70s horror, COVID's impact, game conferences and more. The post Production in the Age of Coronavirus: Production Blog 3 appeared first on Half Mermaid Productions.| Half Mermaid Productions
In a game, handing over the power of the cut to the player is to give them a magical power. Teleportation, transmutation, time travel. All the possibilities of the cut. The post The Magic of the Cut appeared first on Half Mermaid Productions.| Half Mermaid Productions
In this edition of our video game production blog, we talk game reviews, livestreaming on Steam, content marketing and more. The following is an edited transcript of a conversation between Natalie Watson (our Associate Producer) and Jeff Petriello (our Producer). Listen to that convo here: Jeff Petriello: Hello, welcome to the Half Mermaid Production […] The post Steamy Stream Queens: Production Blog 2 appeared first on Half Mermaid Productions.| Half Mermaid Productions
“The window is closed, so you can’t go inside.” This is the entirety of the opening to Andrew Plotkin’s The Space Under the Window, a game that continues to inspire me twenty plus years on. (Twenty plus years? I just turned to dust.) The spirit of its teasing opacity is clearly present in Her Story’s […] The post The Joy of Things Being Things – The Space Under the Window (Andrew Plotkin, 1997) appeared first on Half Mermaid Productions.| Half Mermaid Productions
The following is an edited transcript of a conversation between Natalie Watson (our Associate Producer) and Jeff Petriello (our Producer). Listen to that convo here: An Introduction Jeff: Hi Natalie! Natalie: Hi Jeff! J: Where are you? N: I’m in Brooklyn right now. I left the house for the first time today because I was […] The post Sign in to the Crime Scene: Production Blog 1 appeared first on Half Mermaid Productions.| Half Mermaid Productions
Four game developers (A, B, C & D) chat about this classic movie, for which Meryl Streep won a Golden Globe. A: All period movies are essentially about their own time as much as the historical period they’re about on the surface. And here’s one that plays that game in a more interesting way than […] The post Reel Victorians – The French Lieutenant’s Woman (Karel Reisz, 1981) appeared first on Half Mermaid Productions.| Half Mermaid Productions
. . . In that Empire, the Art of Cartography attained such Perfection that the map of a single Province occupied the entirety of a City, and the map of the Empire, the entirety of a Province. In time, those Unconscionable Maps no longer satisfied, and the Cartographers Guilds struck a Map of the Empire […] The post The Map & The Territory – Small Worlds (David Shute, 2009) appeared first on Half Mermaid Productions.| Half Mermaid Productions