Bungie also plans to integrate over 100 employees into Sony Interactive Entertainment and PlayStation Studios to help 'save a great deal of talent.'| Game Developer
The game industry resource for breaking news and in-depth analysis of the latest game industry tech and trends.| Game Developer
David Lightbown interviews Chris Norden about the history of tools development for Deus Ex. Learn about how the team customized the Unreal Editor, developed dialogue and export tools, and created innovative lip-sync technology for this innovative FP-RPG.| Game Developer
The Rogue Prince of Persia developer feels the early access slalom is riskier than ever.| www.gamedeveloper.com
Ubisoft's net bookings rose 33.5 percent in 2023 through 2024, but its total employee headcount declined by 1,700 since 2022.| www.gamedeveloper.com
When the schedule is shot and a game needs to ship, programmers may employ some dirty coding tricks to get the game out the door. Here are nine real-life examples.| www.gamedeveloper.com
I'm returning to the Horror genre in today's post to examine the recent jump scare trend, and why they're causing more harm than good to game design.| www.gamedeveloper.com
POSTMORTEMS is a new book of selected design essays by Raph Koster, covering a quarter-century of online game design from MUDs through major MMOs like Ultima Online and Star Wars Galaxies. Here is an exclusive excerpt.| www.gamedeveloper.com
Game designer and lecturer Steve Swink takes a close look at the "overlooked phenomenon" of game feel, referencing titles such as Super Mario 64, Zuma, and Donkey Kong in his intriguing quest to work out how designers can create a smoothly controlled digital game object.| www.gamedeveloper.com