Two gamifications of contemporary political resistance| Līber Lūdōrum
Richard Duke’s philosophy of gaming against disaster & dystopia| Līber Lūdōrum
Richard Duke’s philosophy of gaming against disaster & dystopia| Līber Lūdōrum
Richard Duke’s philosophy of gaming against disaster & dystopia| Līber Lūdōrum
Impressions of Canada’s largest tabletop gaming convention| Līber Lūdōrum
An exclusive first look at the groundbreaking rules-minimalist, experience-maximalist TTRPG| Līber Lūdōrum
More musings on communication and structure in TTRPGs| Līber Lūdōrum
System as social contract between designers and players| Līber Lūdōrum
On facilitating and incentivizing character depth in TTRPG systems| Līber Lūdōrum
The tradeoff between flexibility and direction, and the pitfalls of thinking about both| Līber Lūdōrum