Unto Deepest Depths is a turn-based strategy game where all units must move and attack every turn. Build your party, upgrade your units, and lead them into the unknown to vanquish the horrors below in this punishing roguelite where any move could be your last.| store.steampowered.com
Introduction: Godot's scene system, while powerful and flexible, has a drawback: there is no method for storing information (e.g. a player's score or inventory) that is needed by more than one scen...| Godot Engine documentation
Here’s a look at how units are created, managed, and used in my turn-based rogutelite.| The Shaggy Dev
Inherits: RefCounted< Object An implementation of A* for finding the shortest path between two points on a partial 2D grid. Description: AStarGrid2D is a variant of AStar2D that is specialized for ...| Godot Engine documentation
Inherits: RefCounted< Object An implementation of A* for finding the shortest path between two vertices on a connected graph in 2D space. Description: An implementation of the A* algorithm, used to...| Godot Engine documentation