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Singletons (Autoload) — Godot Engine (stable) documentation in English
https://docs.godotengine.org/en/stable/tutorials/scripting/singletons_autoload.html
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Introduction: Godot's scene system, while powerful and flexible, has a drawback: there is no method for storing information (e.g. a player's score or inventory) that is needed by more than one scen...