1 post published by Kostas Anagnostou during August 2025| Interplay of Light
Drill deep into a GPU’s architecture and at its heart you will find a large number of SIMD units whose purpose is to read data, perform some vector or scalar ALU (VALU or SALU) operation on i…| Interplay of Light
With recent GPUs and shader models there is good support for 16 bit floating point numbers and operations in shaders. On paper, the main advantages of the a fp16 representation are that it allows p…| Interplay of Light