If I log the transport’s position, it moves by 0.001 second every second… It works fine on a real device (not a simulator)| JUCE
Hi! Another one on accessible menu items. We make pretty heavy use of ‘isTicked’ in surge on our menus. Here’s our play mode Unfortunately, the ‘isTicked’ parameter doesn’t seem to show up anywhere. Since its a popup menu there’s no value, the title is unchanged, etc… basically the ticked status of the menu seems invisible to screen readers, at least on macOS. From perusing the code, it seems isTicked is only used to draw the checkmark icon. So is there an easy way to show ‘...| JUCE
Hi, Cakewalk seems to behave differently from other hosts and I wonder if it is an “acceptable” behaviour or not. My plugin has a main stereo bus, and a number of output aux buses. In other hosts (reaper, studio one,…), when the aux buses are enabled, the bus enablements are performed by the host before prepareToPlay is called. So, when I’m in prepareToPlay, getTotalNumOutputChannels returns the correct value, the number of channels that I will actually receive in processBlock. In the...| JUCE
Hi there, It seems there’s some cache/optimization policy that will resort to outputting opengl rendering at half alpha/brightness when a component’s visibility is enabled under moderate CPU stress. Anyone experienced with juce/opengl have any similar experiences with some advice for fixes or workaround? Is this an issue related to a (older) plugin host’s opengl handling? Thanks for your help. Details Workaround Attempts Enabling setMouseRepaintsOnActivity successfully undims the dimmed...| JUCE