When a user interface isn’t performing, the signs are usually subtle before they become visible. Clicks slow down, session durations shorten, and conversion funnels start leaking users at earlier stages. But by the time the data points make the problem obvious, the underlying friction has already affected perception. We often see this friction affecting the…| VERSIONS®
An RPG has many things to think about at the time of its creation. One of the most attractive is the combat system, which requires numerous visual components. Since there are many, this time let's talk about the turn bar, mainly used in the CTB system.read more A LITTLE ABOUT THE CONDITIONAL TURN BASED BATTLE (CTB)| The Picky Champy
The credits in a video game are very important since it is a way of recognizing the hard work of the people who put great games in our hands. That is why it is essential to invest time and imagination in the credits screen. So, let's talk a bit about these screens!read more A LITTLE ABOUT THE CREDITS SCREEN| The Picky Champy
“Hollow Knight”, a video game that combines gothic ornaments with bugs to achieve great logo and interface design. Therefore, it is worth talking about it!read more HOLLOW KNIGHT: INTERFACE DESIGN ANALYSIS| The Picky Champy