If i’m going to write a server-authoritative multiplayer game, it would be nice to have a decent way to deploy it. Especially to deploy servers around the world in response to player demand, to autoscale and keep latency down.| Richard Jones
How hard it is to build a realtime multiplayer browser game? Like asteroids, but multiplayer. Retro vibes with modern netcode 🚀.| Richard Jones
I’ve been “cooking” this for years. Since Phasmophobia was released, I got interested on the genre and quickly began thinking that this type of game was something I would like to make a game about. Around 2021 I began already thinking about it but it wasn’t until 2022 when I said, screw it, I’m gonna … Continue reading I’m making a new FOSS Game! Unhaunter: 2D Paranormal Investigation| DeavidSedice's blog