I wrote a Python script (for the editor) to attach a mesh to a scene component of an actor (vegetation_root_component). In the logs everything looks fine, but no mesh appears added to the actor If I move the actor in the scene, it disappears, not a good sign root_transform = vegetation_root_component.get_world_transform() # Transform world location to local local_location = root_transform.inverse_transform_location(hit_location) local_rotation = root_transform.inverse_transform_rotation(unrea...| Recent Questions - Game Development Stack Exchange
I have heard many conflicting opinions about the pros and cons of using terrain vs mesh in Unity. Some people say that terrain has better performance while others say mesh does. So, I am not sure which one is better. In Unity asset stores, there are some assets that convert terrain to mesh. The developers of these assets say that mesh will have better performance. That may be true, but, I want to get more opinions from independent experts. :-) Please compare terrain vs mesh in terms of: Perfo...| Recent Questions - Game Development Stack Exchange