I wrote a Python script (for the editor) to attach a mesh to a scene component of an actor (vegetation_root_component). In the logs everything looks fine, but no mesh appears added to the actor If I move the actor in the scene, it disappears, not a good sign root_transform = vegetation_root_component.get_world_transform() # Transform world location to local local_location = root_transform.inverse_transform_location(hit_location) local_rotation = root_transform.inverse_transform_rotation(unrea...