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Programming a tactical strategy game in Godot 4 - A devlog - The Shaggy Dev
https://shaggydev.com//2024/09/04/unto-deepest-depths-devlog/
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Let’s look at how my latest strategy game, Unto Deepest Depths, is designed. I’ll break down the application architecture, how I manage turn order, and show the core code snippets behind the main game loop.
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