Login
From:
DMDavid
(Uncensored)
subscribe
Checks Versus Attack Rolls: Every Aspiring RPG Designer (and Some Veterans) Should Read This | DMDavid
https://dmdavid.com/tag/checks-versus-attack-rolls-every-aspiring-rpg-designer-and-some-veterens-should-read-this/
links
backlinks
Tagged with:
role-playing game design
daggerheart
bell curve
ability checks
checks
critical failures
critical hits
draw steel
One of the great innovations of roleplaying game design came in 1977 when Steve Perrin and his Runequest design friends realized the advantage of using the same mechanic for attacks and skill check…
Roast topics
Find topics
Find it!