Godot 3.6 was released in September last year, and it has been mostly stable, although there have been a few more important bugs which warrant a maintenance “patch” release (3.6.x). As well as bug fixes, this release also contains some cherry-picks from 4.x to update libraries. Let us know if you spot any regressions. Jump to the Downloads section. As usual, you can try it live with the online version of the Godot editor updated for this release. --- The illustration picture for this arti...