Author summary In this study, we explored how people with autism spectrum disorder (ASD) may rely more on body-based (proprioceptive) senses than on visual information when interacting with their surroundings. Using a custom videogame, HaptiKart, we designed a fun and engaging driving task to measure this sensory preference. Players drove a virtual car using a steering wheel that could be set to delay either visual or proprioceptive feedback, allowing us to observe how each type of feedback a...