In 1991, Japanese game company HAL Laboratory Inc. was 1.5 billion yen in debt and had to bet its future on one game. It was called Tinkle Popo, featuring a rotund protagonist named Popopo. HAL Laboratory had planned to publish Tinkle Popo independently, and sold 26,000 pre-ordered copies. Nintendo—a HAL Laboratory client and investor—intervened; game […]