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Cross-Platform Game Programming in C: Mazes and Limitations of cc65 - Retro Game Coders
https://retrogamecoders.com/cross-platform-game-programming-in-c-mazes-and-limitations-of-cc65/
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Today I threw away a whole bunch of code and started over, building a maze-based game map instead of the hard-coded, human-designed levels I had been using up until now.
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