My player HUD works perfect, but when I move, the monster name moves with me instead of getting attached to the monster. Player has a HUD and I'm using Scene2D.ui to pull it off and works great. I use unit scale, that's why I got 2 camera. One for UI stuff and other for game. public void update(float deltaTime) { // update creatures world.getPlayer().onThink(deltaTime); for (Monster monster : world.getMonsters()) { monster.onThink(deltaTime); } // update camera to the player camera.position.s...