I've created plenty of 2D games and now that I've gotten my hands dirty working with 3D in opengl I want to start a game. The issue is I don't know how I can store all the map data. Not only the te...| Game Development Stack Exchange
I'm trying to count the number of active touches in screen in order to perform an an action in case that there are two touches: auto jumpListener = EventListenerTouchAllAtOnce::create();| Game Development Stack Exchange
I am trying to make html5 games to be played on the browser(not offline apps), and I am trying to support the maximum number of platforms, hence I need to know what dimension should I use for the g...| Game Development Stack Exchange
EDIT 2017-05-14 dvb. Issue still active to this very day, see geforce forum link in main question. Note 3: "Stoltverd" has posted a "fix guide" on geforce forum. It has workarounds for non-OpenGL ...| Game Development Stack Exchange
Is it beneficial to use Generate Mipmaps for a texture used in a skybox shader? I need to use tex2Dlod to fix the edge seams issue, and I want to use the highest LOD I can reach in order to get the| Game Development Stack Exchange
I was recently reading about the technology of Ocarina of Time/Majoras Mask and discovered that world collision is done using a single triangle mesh (vertices, normals, etc) for an entire area. The...| Game Development Stack Exchange