I have tried to make games in the past, but have been too ambitious and now have no clue what to do next and feel very burnt out. I have tried: SDL2 with C/C++, but I didn't like how its DeltaTime worked or the amount of external libraries you had to install Raylib with C,C++,Rust,etc, but I didn't like how the projects were set up or compiled Creating my own console-based renderer, but that went nowhere SFML2/3 with C/C++, but I didn't like how hard it was to remember how to do things LibGDX...