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From:
Game World Observer
(Uncensored)
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The head of PlayStation Studios wants failing games to fail quickly and without significant losses
https://gameworldobserver.com/2025/08/25/the-head-of-playstation-studios-wants-failing-games-to-fail-quickly-and-without-significant-losses
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The failure of individual games is an unavoidable part of business for large corporations like Sony, whose internal studios work on dozens of projects. Hermen Hulst, the head of PlayStation Studios, approaches this philosophically.