I'm starting to create a roguelike, and stumbled upon SquidSquad, which has an amazing collection of algorithms and other stuff related to roguelikes. However, for some parts, documentation is really lacking - or more crucially, the lack of code examples. I'm trying to use the WildernessGenerator, but I'm just not sure how to use it... for example, Biome-class has no public constructors at all - so I don't know how to pass one to the WildernessGenerator constructor. And I can't find ready Bio...