As you might know, this year we hosted our first US-based GodotCon in Boston. Taking place at the tail end of spring, this was three solid days focused solely on making games with the Godot Engine. Our first day had hands-on workshops followed by two days of talks. For our inaugural event we had: Over 300 attendees. Over 100 proposals. 38 talks. 14 showcases. 3 great days. GodotCon was run by members of the Boston Godot User Group and Boston Game Dev in co-ordination with the Godot Foundation...