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Sébastien Lagarde
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Siggraph 2018: The Road toward Unified Rendering with Unity’s High Definition Render Pipeline | Sébastien Lagarde
https://seblagarde.wordpress.com/2018/09/03/siggraph-2018-the-road-toward-unified-rendering-with-unitys-high-definition-render-pipeline/
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The slides of my and Evgenii Golubev talk “The Road toward Unified Rendering with Unity’s High Definition Render Pipeline” in the advance realtime rendering course at Siggraph 2018 are available he…