I just ran Session Zero (character creation and so on) of Mongoose Traveller 1st edition (2008) with my quarantine pod. This is my second Traveller campaign that I’ve run (thoughts inspired by the first you can read about here), and the fourth that I’ve been a part of. Having learned a little from my last campaign, I’ve made a few improvements to the game’s interface (not really houserules) that speed up gameplay and reduce friction. What do I mean by interface? Imagine if Travellerwa...