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Bart Wronski
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Exposure Fusion – local tonemapping for real-time rendering | Bart Wronski
https://bartwronski.com/2022/02/28/exposure-fusion-local-tonemapping-for-real-time-rendering/
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graphics
image processing
bilateral
code graphics
graphics programming
postprocessing
tonemapping
Local tonemapping in action. HDRI texture credit: Greg Zaal, CC0. In this post I want to close the loop and come back to the topic I described ~6y ago! Local tonemapping (I’ll refer to it as LTM) &…
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