This article will explain how to render 4D objects in Unity, using three separate technique: orthographic projection, perspective projection and cross-section. You can find all the articles in this series here: A link to download the Unity4D package can be found at the end of this article. Introduction It is undeniable that what makes hyperdimensional […] The post Unity 4D #3: Rendering 4D Objects appeared first on Alan Zucconi.