Is It Though? One of the most important skills in life, and one that is too often unaddressed in education these days, is critical thinking. It’s one of the skills that set us apart from current computing tools (like AI/ML). It’s one of 8 skills needed for the future that will serve people their entire […]| Nathan.com
Experience Design 1.1 (2009)| Nathan.com
Microsoft’s Comic Chat was an automatic conversation visualizer that used the format of comic books to lay-out text for a chat into a visual story. Taking lessons from Scott McCloud’s seminal book, Understanding Comics, Comic Chat’s designers and engineers, David Kurlander, Tim Skelly, and David H. Salesin, created a deceptively simple system that automatically generated comic-style visual panes in a text-based chat system. As users typed (or, today, perhaps talk), the system would iden...| Nathan.com
This was more than the typical industrial film made by a corporation to communicate a vision of the future. It was a remarkably cogent vision that has largely held up over the last 37 years!| Nathan.com
The Microsoft ActiMates were the first stuffed animals (or plush toys) that interacted with children, both directly through physical contact as well as through the computer (when its CD-ROM was inserted), and the television. The result of these simple, yet prophetic features is that a magical character seems so responsive that it’s hard for children not to regard it as alive—at least in some way.| Nathan.com
While this isn’t classically interactive, it is an active experience in a really interesting way.| Nathan.com
This anecdote is due to two friends and colleagues: Steve Diller and Christopher Ireland. Steve’s research identified the Core Meaning at work, via his research, and Christopher Ireland lived it.| Nathan.com
We used to speak a lot about “metaphors” in interaction design but as we’ve settled on so many archetypes, now, this seldom enters the conversation. We simply assume the dominant paradigm and dress it up differently—if at all. But, the reality of mental models and metaphors is that there are always many more opportunities than the ones we’re “used” to. It’s been years since the famous Apple v Microsoft “look and feel” trial, in which courts just decided that everything was...| Nathan.com
An excerpt from A Whole New Strategy...| Nathan.com