As learning experience design (LXD) is gaining traction around the world, there are great opportunities to seize on and big challenges to overcome. For example, there's still confusion about what learning experience design is and how it's different, while those who know are changing the lives of learners.| Learning Experience Design
October 3 2024 – Niels Floor | Interaction design is a discipline that is foundational to learning experience design. However, it is often overlooked. And that’s a shame, because I see IxD skills as essential for designing great learning experiences. In fact, both fields have a lot in common. “Interaction design (IxD) is the practice of designing interactive digital products, ... Het bericht Learning Experience Design vs Interaction Design verscheen eerst op Learning Experience Design.| Learning Experience Design
September 2, 2024 – Lieke Bremer | This year’s theme of LXDCON was Let’s Play! Therefore, we couldn’t resist hosting a game jam. Participants only had 4 days to create a game! These are the results. What is a game jam? A game jam is a collaborative event where participants create video games within a short, fixed timeframe, often centered ... Het bericht The LXDCON’24 Game Jam Winners verscheen eerst op Learning Experience Design.| Learning Experience Design
July 11, 2024 – Niels Floor | The ninth annual learning experience design conference LXDCON’24 took place June 11 to 14. With this year’s theme “Let’s play!” we had fun exploring how play, gamification, and game design can boost learning experiences. Here are some of the lessons that I learned! LXD and game design are family Learning experience design (LXD) ... Het bericht Lessons learned from LXDCON’24 verscheen eerst op Learning Experience Design.| Learning Experience Design
May 9 2024 – Mitch Whitehead | Imagine a training program that ditches lectures and icebreakers for questing and adventure, where participants become heroes on an epic adventure to build their skills and slay their dragons. This isn’t fantasy; it’s the core of QUEST, a game-based system for learning experience design that can transform learners’ experiences into a true Hero’s ... Het bericht QUEST! Slaying Dragons and Experiential Learning verscheen eerst op Learning Experience Design.| Learning Experience Design
February 12 2024 – Niels Floor | How do you ensure learners reach their goals? And how do you know if these goals are relevant for the learner? To answer these questions, it’s smart to take a good look at goal-oriented design. “Learning experience design (LXD) is the process of creating learning experiences that enable the learner to achieve the ... Het bericht Goal-oriented design for learning experience design. verscheen eerst op Learning Experience Design.| Learning Experience Design
July 3 2023 – Niels Floor | The most frequently asked question about learning experience design (LXD) is “What is Learning experience design?” Once you know the definition of LXD, many wonder how learning experience design is different. LXDCON’23 has the answer! Figuring out how LXD is different depends on which field you compare LXD to. You can either look ... Het bericht Lessons learned from LXDCON’23 – How learning experience design is different verscheen eerst op Learning Expe...| Learning Experience Design
June 13, 2023 by Maria Galaykova | From many conversations with people new to LXD, I concluded that most of them lack examples to understand what LXD is about. So, I decided to collect and showcase several great learning experience design examples. But I faced 2 main challenges: LXD is a comparatively new discipline with a clear definition, process, and ... Het bericht Learning experience design on display in a communication game verscheen eerst op Learning Experience Design.| Learning Experience Design
April 25 2023 – Maaike Mintjes | Michael Schurr, a 2nd grade teacher in New York, was trying to figure out how to encourage discovery learning in his classroom. As a first step, he interviewed his students. The interviews revealed that it was not the curriculum, but the physical space that required redesigning. Students found it tough to locate the ... Het bericht Learning experience design starts with research verscheen eerst op Learning Experience Design.| Learning Experience Design
March 30 2023 – Niels Floor | When you look at the definition of learning experience design (LXD), the term human centered design (HCD) is featured prominently. Even if you’ve never heard of HCD, it’s easy to imagine why this is a sensible concept. But what is HCD exactly? Find out how to benefit from human centered design for designing ... Het bericht Human Centered Design for designing great learning experiences. verscheen eerst op Learning Experience Design.| Learning Experience Design
November 24, 2022 by Sonia Tiwari | Several educational products and services use unique character designs to distinguish their brands. While talking Geckos in insurance commercials can be entertaining and interactive user-guide characters like Clippy in the good old days of Microsoft Word are dated, characters have a lot more to offer! Learning experience designers can leverage characters not only ... Het bericht Why and how to use characters for designing learning experiences verscheen ee...| Learning Experience Design
August 1, 2022 by Niels Floor | The seventh annual Learning Experience Design Conference LXDCON’22 offered a variety of engaging activities spread out over four days. We learned a lot and I would like to share a couple of key take-aways with you. The art of learning experience design Let’s start with art and this year’s theme: the art of ... Het bericht Lessons learned from LXDCON’22 verscheen eerst op Learning Experience Design.| Learning Experience Design
December 20, 2021 by Niels Floor | Learning experience design (LXD) is often associated with design thinking. While there is some truth to this notion, they cannot easily be compared. In this article I would like to zoom in on the differences and similarities between these two different disciplines that do have things in common. The field of design used ... Het bericht Learning Experience Design vs Design Thinking verscheen eerst op Learning Experience Design.| Learning Experience Design
November 8, 2021 by Niels Floor | You are about to hire a learning experience (LX) designer for your next project. What can you expect when it comes to the quality of their work? To answer that question, we should look at what you can expect from any professional designer. Imagine you hire a graphic designer to create a new ... Het bericht What to expect from a learning experience designer verscheen eerst op Learning Experience Design.| Learning Experience Design
July 26, 2021 by Maria Galaykova | Many of us live in a paradigm where employees are referred to as “human resources” and seen as a part of corporate mechanism. I think, everyone in a modern world from time to time has this feeling of being a small gear in a huge machine, unable to influence the course of things. ... Het bericht How LXD shifts the paradigm from business to people verscheen eerst op Learning Experience Design.| Learning Experience Design
February 15, 2021 by Rodrigo J. Gallego | Working as an experience learning designer is like being a chef. In order to design your experience, you need to carefully select your ingredients, spices, and carefully blend them to obtain an original powerful learning experience. But which are the key ingredients every professional should take into account to “cook” a learning ... Het bericht Four Ingredients for a Memorable Learning Experience verscheen eerst op Learning Experience Design.| Learning Experience Design
January 21, 2021 by Niels Floor | What is the difference between learning experience design and instructional design? That’s a question I get a lot, especially from instructional designers. There is no short answer to this question, so buckle up! As a pioneer in the field of Learning Experience Design (LXD) I came across ID after several years of designing ... Het bericht Learning Experience Design vs Instructional Design verscheen eerst op Learning Experience Design.| Learning Experience Design
What problem are we trying to solve? After covid-19 emergency, lots of companies started working remotely on a large scale. A remote work, however, requires rethinking completely the social part of organizational life, especially for what regards interactions and communication flows. As we know, connecting with colleagues informally is helpful to keep motivation high, exchange information and tacit knowledge, and ... Het bericht Game “Workland Avenir” by Anneke Blok and Iryna Prus versche...| Learning Experience Design
June 10, 2020 by Patrick van der Bogt How to prepare for and perform a virtual session on prototyping? Let’s start with a pitfall. When contributing to the wonderful Learning Experience Design Conference (LXDCON20′) this week there are two modes that became triggered for me. Firstly, as a designer my curiosity to hear from other designers and my longing for ... Het bericht Dirty hands do all the thinking in LXD verscheen eerst op Learning Experience Design.| Learning Experience Design
June 10, 2020 by Patrick van der Bogt Visualisation was one of the key components of last week’s Learning Experience Design Conference. So let’s practice what we preach. On Wednesday June 3rd Marieke Welle Donker and I put together a Design Lab session about testing. We chose an interview format where I would ask her questions based on a general ... Het bericht From talking points to open canvasses: presenting 8 principles for testing verscheen eerst op Learning Experience Design.| Learning Experience Design
UMOJI is a safe and fun way to learn more about the feelings and emotions of others. This is the communication challenge we set out to solve… Disclaimer: My wife and I have been sitting on this personal project for a while. It ties in so well with the theme of this assignment, so I have shared part of our ... Het bericht Introducing UMOJI by David Phipson verscheen eerst op Learning Experience Design.| Learning Experience Design
Hi there! This is Israel Gutiérrez from Microverse. I want to share with you the early results of my design sprint for LXDCON 2020. It’s the first time that I participate in an activity like that, so don’t be very hard with your feedback to this newbie 🙃 I have a background in technology and I’ve been working in education ... Het bericht The importance of communication in code reviews by Israel Gutiérrez verscheen eerst op Learning Experience Design.| Learning Experience Design
Companies and new graduates often complain that higher education does not adequately prepare graduates with the soft skills needed to be successful in the workplace. This is especially true of communication as communication in academia looks, feels and sounds different than it does in the so-called “real world”. My Learner My learner for the global design sprint was a new ... Het bericht Communication in the Workplace for New Grads by Auroosa Kazmi-Ishaq verscheen eerst op Learning Expe...| Learning Experience Design
The creation of the learning process was based on design thinking. You can find the whole process visualized on the Miro board here. To explain that better I would like to present the key concepts connected to each of the steps: Ideate and empathize I tried to design an engaging and exciting learning experience for my 14- year- old ... Het bericht Beyond words – Learning journey of a 14-year-old musical talent by Anna verscheen eerst op Learning Experience Design.| Learning Experience Design
This learner experience is intended to coach an adult learner on developing their social awareness skills. The learner I designed this for (let’s call her Lara) is an adult who has trouble connecting with individuals in her personal and professional life. In group settings, she feels stress and anxiety watching her peers jump from large emotion to large emotion, unable ... Het bericht Developing Social Awareness by Vanessa Baioni-Shaheed verscheen eerst op Learning Experience Design.| Learning Experience Design
Author: Karolina Roziewicz. Communication intervention description: Develop skills necessary for clear and concise explanations needed at leader level, put across information and knowledge in an understandable manner. Desired learning outcome: I CAN articulate ideas clearly in a logical order, applying a (modified) storytelling technique. I AM confident and cool about the process of explanation. Work process: I used LxD Canvas ... Het bericht Let me explain by Karolina Roziewicz verscheen eer...| Learning Experience Design
Step 1: Goal Help my student learn how to communicate in a more accessible way. Step 2: Person/Learner Especially now, given the Covid situation, access to learners is difficult. So, I am using my girlfriend as my learner and co-creator. I tried to build in as much co-creation as possible. A bit of background for my Learner: Name: Deniz Occupation: ... Het bericht Inclusive Writing by Mark verscheen eerst op Learning Experience Design.| Learning Experience Design
The big shift to online education asks for new ways to create activating learning activities. Especially the interaction between teacher and students and students among each other has gained some extra boundaries. Not all students feel equipped to engage in the classes, especially when they do not know who’s on the other end of the screen. We designed a learning ... Het bericht Online Talking Stick Sessions by Tamara van Woezik & Nynke de Jong verscheen eerst op Learning Experience Design.| Learning Experience Design
During the virtual learning experience conference LXDCON’20 we welcome participants from all five continents. Over thirty countries are represented and together we did a global learning experience design sprint. Check out the assignment here. You can do this sprint individually or in a (small) team. The results can be shared in this segment of the LXD.org blog. Here you can ... Het bericht Global LXD sprint at LXDCON’20 verscheen eerst op Learning Experience Design.| Learning Experience Design
February 3, 2020 Zofia Einhorn Learning is playing, playing is learning. It’s obvious when we think about kids. It’s how they learn new stuff, which makes games their way of developing. But then we grow up, and for some reason, “forget” how to play. We might even hear some adults say, “I don’t like to play games.” I have some ... Het bericht The Magic to Learn – Motivation of Learners verscheen eerst op Learning Experience Design.| Learning Experience Design
June 27, 2019 On March 20th, 21st and 22nd it was time for the fourth annual learning experience design conference. This year we, from Shapers and initiators of LXDCON, partnered up with AUAS, DSS, CFI and HKU to host it at the University of Applied Sciences in the capital of the Netherlands, Amsterdam. March 20th was the LXD Masterclass This ... Het bericht Impression of LXDCON 2019 in Amsterdam verscheen eerst op Learning Experience Design.| Learning Experience Design
May 23, 2019 - How do you make a learning experience come to life as soon and as simple as possible? Through paper prototyping. Here's a crash course. Het bericht The incredible power of paper prototyping verscheen eerst op Learning Experience Design.| Learning Experience Design
February 3, 2019 - Recently there’s been a heated debate surrounding learning experience design (LX design). I’ve come across several misconceptions about LX design. In this article I’d like to tackle the three most prominent ones. Het bericht The three main misconceptions about learning experience design. verscheen eerst op Learning Experience Design.| Learning Experience Design
November 13, 2018 - The second annual Asian learning experience design conference was a blast. In case you missed it or if you want a quick recap, here are three take-aways. Het bericht 3 takeaways from LXDCON Asia 2018 verscheen eerst op Learning Experience Design.| Learning Experience Design
March 5, 2018 - LX design and Instructional design are two different fields of expertise. While some instructional designers argue that LX design is simply a new form of instructional design, I would argue it’s not. Here’s why. Het bericht Learning experience design is NOT a new name for instructional design. verscheen eerst op Learning Experience Design.| Learning Experience Design
November 25, 2017 - If you want to learn, you need to try new things. That's exactly what we did by organising the first Asian learning experience design conference in Singapore. Let me share my personal experience with you about what happened during LXDCON Asia 2017. Het bericht This happened at LXDCON Asia 2017 verscheen eerst op Learning Experience Design.| Learning Experience Design
April 10, 2017 - Relive the second annual learning experience design conference with this online LX2017 magazine. Het bericht LX Design Conference Magazine 2017 verscheen eerst op Learning Experience Design.| Learning Experience Design
By Niels Floor - LXDCON is not a (normal) conference, LX design is taken seriously and change is coming.| Learning Experience Design
Empathic learning experience design is vital for the creation of a personal and purposeful learning experience.| Learning Experience Design
Mapping learning experiences is different from mapping customer experiences. Now it’s time to look at how you can create a learner journey.| Learning Experience Design
Designers use creativity to envision and create things that we love to see and use. These are five steps to boost your creativity!| Learning Experience Design
Under learning experiences, some understand digital content like videos, podcasts, texts, and quizzes — standard pre-packaged solutions. But there are so many more possible learning experiences out there!| Learning Experience Design
What are the differences and similarities between User Experience Design and Learning Experience Design? Read more in this blog post by LXD pioneer Niels Floor.| Learning Experience Design
This learning experience desgin tool that can improve your ability to empathise and the quality of your designs: the empathy map for learners.| Learning Experience Design
The goal is to gain a strategic advantage by understanding what the learner goes through. To find out what they love (or hate) about their experience and improve things if needed.| Learning Experience Design