Last week saw our first Release Candidate snapshot for 4.5.1, and in that time there have been even more critical bugfixes suitable for backporting. As such, we’re doing one more pass for good measure: 4.5.1-rc2 has arrived! Our top priority is ensuring the hotfix release is as stable as possible, so be sure to test and report any issues that aren’t present in 4.5-stable. Please consider supporting the project financially, if you are able. Godot is maintained by the efforts of volunteers ...| Godot Engine Official
It’s been just over two weeks since the release of Godot 4.5, and the overwhelmingly positive community response has been an absolute treat to behold! Our hard-working contributors have taken this energy to kick-start the development phase of Godot 4.6, resulting in our first snapshot coming out earlier this week. In saying that, the main focus was always going to be hammering out newly reported regressions encountered in the 4.5 release, and integrating any fixes deemed too risky to merge ...| Godot Engine Official
The final stage of development for Godot 4.5 has arrived: the Release Candidate. This means that all of our planned features are in place and the most critical regressions have been tackled, so we’re confident that it’s now ready for production use. However, we can never be 100% sure that the release is ready to be published without very extensive testing from the community. So while Godot 4.5 is now ready for testing on existing projects (always make a copy/backup before upgrading, prefe...| Godot Engine Official
Back to our regularly scheduled schedule!| Godot Engine Official
It’s been two weeks since the release of 4.5 beta 1, and already a plethora of various bugs and regressions have been dealt with, so it’s time for 4.5 beta 2. This is an ongoing process of course, so there’s going to be a couple more beta snapshots following this, but progress has been smooth and we’re quite satisfied with our current timeframe; great work, everyone! Jump to the Downloads section, and give it a spin right now, or continue reading to learn more about improvements in th...| Godot Engine Official
Godot 4.5 has entered beta and is now feature-complete!| Godot Engine Official
The cool chill of the feature freeze approaches…| Godot Engine
The first snapshot after releasing 4.3, already packed with new features!| Godot Engine
A very exciting time is coming with the biggest change for Symfony since Symfony 2.0: Symfony 6 has native PHP types on all its methods where it is possible. This will be a great push towards type safety in the PHP open source communities! Nicolas and Alexander have been working on and off for 2 years to create the best upgrade experience possible. Now, 2.5 months before the stable release, it is YOUR time to shine! Especially if you maintain any open source project (not even directly linked ...| Wouter J
Symfony has a very rigid release schedule since Symfony 3.0. Predictable releases are often mentioned as a major advantage. Did you know that this schedule also includes a 2 month “stabilization phase”? This phase gives time to all libraries and bundles to catch up. Testing pre-releases is one of the best and least time consuming contributions you can make to Symfony. Let’s see how you can help Symfony by reservering 30 minutes during these 2 months!| Wouter J
Ubuntu MATE 23.10 is more of what you like, stable MATE Desktop on top of current Ubuntu. This release rolls up a number of bugs fixes and updates that conti...| Ubuntu MATE