I have an asset called "Ocean" that contains 100 fish, and one of the prefabs for these fish is called "Dolphin". My game has 100 scenes, and each scene contains 1 different fish from the "Ocean" asset. I know that Unity will include the whole asset "Ocean" in the build because my 100 scenes use all 100 fish in the "Ocean" asset. --- One of the 100 scenes is "THIRD_SCENE" that contains the prefab "Dolphin" mentioned above Suppose that, at the beginning of the game, I only want to load this pa...