What is the purpose of our reptilian brain, and what does it mean for UX designers? Find out how this structure of the brain can affect your design process.| The Interaction Design Foundation
Creative blocks are periods where reduced creative thinking and productivity occur. Such blocks can happen at any stage of a project.| The Interaction Design Foundation
What are presentations? Discover how UX designers structure, deliver & persuade through powerful talks. Read more.| The Interaction Design Foundation
You’ve heard it before “It’s not what you said—it’s how you said it.” Your voice can change how people feel—even if your message doesn’t. If you vary your tone and pacing, you can make your ideas sound more trustworthy, exciting, or urgent. Harness this neuroscience-backed communication power and you’ll take your career to the next level.Your voice is a fantastic tool. It acoustically translates your inner self and conveys enthusiasm, defeat, or openness. In the following vi...| UX Daily - User Experience Daily
Your message is ready, your delivery honed. Now, how do you put that brilliance on slides? Discover how to structure your slide deck strategically so that it supports your message, whether you present live or share it for independent review.Whether you're pitching to stakeholders, leading a team meeting, or sending your deck to decision-makers, the way you structure your slides determines whether your message lands—or gets lost. Messy decks get ignored. Strategic ones make people listen, ta...| UX Daily - User Experience Daily
Feedback: the word alone can inspire apprehension. Yet, it’s the lifeblood of great design. Whether it’s subtle critique or blunt rejection, how you respond to feedback matters more than you think. You can defend your design—or you can use that moment to learn, improve, and show you're the kind of professional who grows from every challenge.Let's be honest, we all dread feedback, especially when it is negative. Yet, we need feedback to inform our design, iterate, and make our work bette...| UX Daily - User Experience Daily
Do you doubt your ability to speak up, thinking you’re not the public speaking type? Many people do. But the truth is, most beliefs about presentation skills are simply wrong. Let’s break down these myths and boost your confidence—you’ve got far more potential than you think.In the next video, Morgane Peng, Head of Product Design & AI Transformation at Societe Generale, tackles three common presentation myths and shows you why you’re more capable than you realize.[[video:1961]]These...| UX Daily - User Experience Daily
Your ideas are only as powerful as your ability to communicate them. You can design the perfect solution ... but if nobody understands it, cares about it, or champions it? It goes nowhere. If you can master presentation skills, you’ll open new doors in your design career, access new opportunities, and guarantee that your brilliant ideas get the recognition they deserve.Brilliant design alone won’t get you that promotion, new client, pay raise, or the respect your work deserves. If your id...| UX Daily - User Experience Daily
Avoid 5 common presentation mistakes and make your message land every time. Learn how to structure and deliver ideas with clarity.| The Interaction Design Foundation
In the human mind there are numerous areas responsible for what we refer to as emotion; collectively, these regions comprise the emotional system.| The Interaction Design Foundation
Your UX design portfolio is the key that gets you a job interview, and it is therefore vital that you include everything necessary in it. After all, a recruiter spends only a few minutes to form an opinion of you through your portfolio. If you’re new to UX, however, you might not know what exactly needs to go inside a UX portfolio. Fret not—we’ll examine the anatomy of a UX design portfolio to tell you what you should communicate through it and what you should include in it.What Should ...| UX Daily - User Experience Daily
Your creative process is a precious part of how you design—as in, it’s the engine behind it all. And in the era of ChatGPT—a real game-changer in design—there’s one question in particular that might be top of mind: How can the worlds of artificial intelligence (AI) and user experience (UX) design come together to totally revolutionize that process?In November 2022, ChatGPT amazed with how versatile it was, and, by March 2023, the latest version and other chatbots (like Microsoft Cop...| UX Daily - User Experience Daily
Imagine your next product launch soaring beyond expectations. Your customers raving about experiences crafted just for them. Your ideas finally connecting with the people who matter most. This isn't wishful thinking—it's what happens when you master personas, user experience (UX) design's secret weapon. Whether you're an executive tired of guessing what customers want, a healthcare administrator struggling with patient satisfaction, or an entrepreneur desperate to stand out, personas give y...| UX Daily - User Experience Daily
Typography has its very own language. It’s full of typographic terms that make up its basic anatomy. Just like it’s vital for your doctor to learn human anatomy to make an informed diagnosis, it’s important for you to understand the anatomy of type to use it effectively.Let’s begin with the basics of anatomy. Designer and educator Mia Cinelli will help us understand.[[video:1126]]Understanding all these terms can be a bit confusing, so we’ve created a comprehensive list that will he...| UX Daily - User Experience Daily
Personas help you get inside your users’ heads—and build things they’ll actually value. Now imagine having a tool that makes it all click faster. That’s AI. Let it handle the grind while you do what only a human can: feel, connect, and create solutions people truly love. Here are seven ways to make your persona creation faster and smarter, plus a downloadable set of prompts and a bonus tip to take it to the next level.AI is here to stay—and it’s changing the way we work. It can sp...| UX Daily - User Experience Daily
Gesture interactions have become an easy and convenient form of interaction on touch devices largely because we have developed conventions for how gestures should be performed. In virtual and augmented reality, gestures are also a very natural way to interact with digital artifacts and menus, but we don’t have as clear conventions for how to design gesture-based interaction in AR and VR. Gestures and other hand movements are a natural part of how we interact with the world around us in ever...| UX Daily - User Experience Daily
From a design perspective, UX for Augmented Reality (AR) is similar to mobile UX in that users are often on the move and use the interface in short bursts of activity. In contrast, the user experience of a virtual reality application is more similar to web or desktop UX, designed for immersive, continued use. Here we'll explore how to make the most of the kinds of interaction AR excels at and how to design for the spaces where we use AR.Augmented reality has many applications that provide mor...| UX Daily - User Experience Daily
Interaction design is an important component within the giant umbrella of user experience (UX) design. In this article, we’ll explain what interaction design is, some useful models of interaction design, as well as briefly describe what an interaction designer usually does.A simple and useful understanding of interaction design[[video:1185]]Interaction design can be understood in simple (but not simplified) terms: it is the design of the interaction between users and products. Most often wh...| UX Daily - User Experience Daily
We’ve all come to think in terms of user-centred design over the years. It’s a critical component of UX design, and it helps us focus on what really matters when developing products. However, user-centred design is not enough for gamification. Here, we introduce the concept of player-centred design, which takes the idea of user-centred design to the next level.Coping with ChangeWhat was the first computer game you ever played? If you’re starting to enter middle age, it’s likely to hav...| UX Daily - User Experience Daily
All the UX training in the world would be for nothing if you couldn’t get a job as a UX professional and fulfill your dream. Hiring for UX positions is difficult – recruiters need to assess many applicants’ skills, experience and attitudes towards their work. Contrary to being measured by traditional text-based résumés, UX candidates are typically assessed by looking at their portfolios. These contain a mix of facts about yourself, as well as visuals and text that describe how you tac...| UX Daily - User Experience Daily
How do you ensure your design portfolio grabs the attention of potential employers from the get-go? Your hook holds the answer—the gateway to make a memorable impression. Let's discover how to craft a hook that captivates and sets you apart.In this video, Morgane Peng, Design Director at Societe Generale CIB, shows you how to create engaging hooks and headlines for your portfolio.[[video:1819]]What Are Hooks and Why Are They Important?Hooks are the attention-grabbing elements of any content...| UX Daily - User Experience Daily
Do your personas drive decisions or collect dust in forgotten folders? It’s hard to watch your carefully researched personas get ignored. Meanwhile, your team struggles to make decisions, builds products nobody wants, and gets stuck in endless revision cycles—all of which stagnate progress. But if you can turn your personas from pretty documents into indispensable decision-making tools, you’ll help shape every feature, influence every strategy meeting, and prove your worth through measu...| UX Daily - User Experience Daily
You may have noticed in life that few (if any!) people think like you do. So there’s absolutely no reason for you to think your users think like you either! You need to go out and meet your users if you want to properly understand and design for them, and user interviews are a great way to achieve this. They enable you to extract information about the user experience and usability of your product or service, and will also help you ideate for further solutions. All in all, user interviews ar...| UX Daily - User Experience Daily
The second stage of the Design Thinking process involves synthesizing observations about your users from the first, empathize stage to create problem statements.| The Interaction Design Foundation
Fix these top persona mistakes fast and turn unhappy customers into brand advocates. More success, more credibility, and a career and life you love!| The Interaction Design Foundation
Good design is a concept defined by industrial designer Dieter Rams’s principles: It makes a product useful and understandable, among other characteristics.| The Interaction Design Foundation
By revisiting the elements that influence the user experience of a website; we can review our UX research plans and try to ensure that we deliver a better user experience.| The Interaction Design Foundation
Help us build the world' s largest free online compendium of videos and articles on design.| The Interaction Design Foundation
In this course, you' ll gain an understanding of how the use of Ajax can turn a static webpage into a dynamic one without sacrificing usability or accessibility.| The Interaction Design Foundation
Human-AI interaction studies and designs how humans and artificial intelligence (AI) systems communicate and collaborate.| The Interaction Design Foundation
HCI is a multidisciplinary field focusing on the interaction between humans (the users) & computers. Discover its importance and role in UX design in our guide.| The Interaction Design Foundation
Learn UX heuristics to design intuitive, user-friendly interfaces. Start improving your designs today.| The Interaction Design Foundation
Learn to design Mobile First experiences that truly matter. Learn how to design better, inclusive, ethical experiences that differentiate you from competitors.| The Interaction Design Foundation
Master personas with our 2025 UX guide—build with real research, align teams, and future-proof your design career.| The Interaction Design Foundation
Emotional response in user experience design refers to feelings, reactions and experiences users have when they interact with a product or service.| The Interaction Design Foundation
Discover how the Rule of Thirds can elevate your design skills. Learn more today!| The Interaction Design Foundation
What is Illustration? A definition and a full list of UX literature that deals with Illustration, from the world’s biggest and most authoritative library of UX design resources.| The Interaction Design Foundation
The golden ratio—often symbolized as the Greek letter Phi (Φ)—is a mathematical constant approximately equal to 1. 618033987.| The Interaction Design Foundation
Graphic design is a craft where professionals create visual content to communicate messages.| The Interaction Design Foundation
Heuristic evaluation is a process where experts use rules of thumb to measure the usability of user interfaces in independent walkthroughs and report issues.| The Interaction Design Foundation
Wireframes are basic visual representations of a user interface that outline the structure and layout of a webpage or app.| The Interaction Design Foundation
Sketches are preliminary, hand-drawn representations of a user experience—including user research outcomes, user interfaces and interactions.| The Interaction Design Foundation
Design principles are guidelines, biases and design considerations that designers apply with discretion.| The Interaction Design Foundation
Complementary colors are the colors that sit opposite to each other on the color wheel. As the name suggests, these colors help each other stand out.| The Interaction Design Foundation
Stand out in your career by designing for real people. Use personas to build empathy and make smarter decisions.| The Interaction Design Foundation
Use grounded theory to discover real user needs, avoid bias, and build research-backed solutions that work.| The Interaction Design Foundation
Design for real people—not assumptions. Master personas to create user-centered products, services, and experiences and get ahead in your career.| The Interaction Design Foundation
The circular economy sounds like a simple idea to resolve the crisis we face as a species. A circular economy generates zero waste. Once a component enters the cycle, it continues to be used for a long time. And once it is unusable, it can degrade naturally. However, as UX pioneer Don Norman explains here, it’s easier said than done. Let’s see what the challenges of implementing a circular economy are and some approaches designers can help businesses integrate.[[video:1435]]How Can Design...| UX Daily - User Experience Daily
Human computer interaction relies on human perception and memory. Learn how vision, hearing, touch and memory affect UX and design.| The Interaction Design Foundation
Leverage social media for UX research: an inexpensive, direct way to communicate and gather insights from users.| The Interaction Design Foundation
What is Simplicity? Simplicity is a design philosophy championed by many successful companies like Apple and Google. When you design with the user' s key goals in mind, you are desi...| The Interaction Design Foundation
Grid systems are aids designers use to build designs, arrange information and make consistent user experiences.| The Interaction Design Foundation
Cognitive load refers to the amount of effort that is exerted or required while reasoning and thinking.| The Interaction Design Foundation
This course will teach you about visual design and increase your knowledge of visual principles, color theory, typography, grid systems and history.| The Interaction Design Foundation
Visual Representation uses typography, illustrations, color, and layout to convey information and emotions effectively.| The Interaction Design Foundation
Discover iconography in design. Learn to use symbols effectively to enhance user experiences. Start now!| The Interaction Design Foundation
This UI design Pattern Course will equip you with the knowledge necessary to solve common design problems affecting existing user interfaces.| The Interaction Design Foundation
What is Color? A definition and a full list of UX literature that deals with Color, from the world’s biggest and most authoritative library of UX design resources.| The Interaction Design Foundation
Virtual Reality (VR) is a simulated, digital experience that can be similar to or completely different from the real world. Learn more...| The Interaction Design Foundation
Discover the power of immersion in VR and XR. Design compelling experiences that engage the senses and are truly unforgettable.| The Interaction Design Foundation
Extended reality (XR) is an umbrella term for technology that alters reality with digital elements to the physical or real-world environment like AR, MR) and VR| The Interaction Design Foundation
Augmented reality (AR) is an experience where designers enhance parts of users’ physical world with computer-generated input.| The Interaction Design Foundation
Use Hick’s Law to examine how many functions you should offer at any part of your website & how this will affect your users’ overall approach to decision making.| The Interaction Design Foundation
Perception is our ability to interpret sensory information to understand our environment, influenced by our sensory organs, experiences, and culture.| The Interaction Design Foundation
Master UX navigation design to enhance usability, ensure clarity, and guide users effectively.| The Interaction Design Foundation
Card sorting is a qualitative user research method where participants categorize content and label the groups using index cards, physically or digitally.| The Interaction Design Foundation
Explore ideation in design thinking: a creative process for generating diverse solutions to complex problems, fostering innovation and collaboration.| The Interaction Design Foundation
Unlock your creative problem-solving skills and tackle design challenges effectively. Learn actionable techniques today!| The Interaction Design Foundation
Brainwriting is an ideation technique in which participants write their ideas in silence instead of speaking aloud.| The Interaction Design Foundation
Brainwalking is a collaborative ideation technique where participants generate ideas by moving around in a designated space.| The Interaction Design Foundation
What is Braindumping? A definition and a full list of UX literature that deals with Braindumping, from the world’s biggest and most authoritative library of UX design resources.| The Interaction Design Foundation
Unlock the power of illusions in design to enhance user experiences and engagement. See how visuals can deceive and delight.| The Interaction Design Foundation
Bias is the way humans interpret and evaluate information according to how it' s presented or perceived through the lens of their values and beliefs.| The Interaction Design Foundation
Anchoring is a cognitive bias that occurs if someone presents information in a way that limits an audience’s range of thought/reference.| The Interaction Design Foundation
What are Leaderboards? A leaderboard is a design pattern containing a list of rankings representing performance in a particular category or overall standings. It helps to show users e...| The Interaction Design Foundation
Master Interaction Design: Shape engaging digital experiences by focusing on users' needs with our strategic approach across the 5 key dimensions of IxD| The Interaction Design Foundation
Gamification refers to the application of game-design elements and game principles in non-game contexts. This technique enhances user engagement.| The Interaction Design Foundation
What are Achievements in UX/UI Design? Displaying achievements involves providing users with information relating to their performance levels. This design pattern can give them the incentive to perse...| The Interaction Design Foundation
This course will teach you about the power of gamification and how to leverage it to increase user engagement and fulfilment.| The Interaction Design Foundation
Unlock the secrets of UX design with our expert guide on conducting effective surveys. Learn more!| The Interaction Design Foundation
Explore motivation in design. Learn how to drive user engagement and create compelling experiences with our expert insights.| The Interaction Design Foundation
Explore iterative development in UX design to refine and enhance user experiences through continuous feedback.| The Interaction Design Foundation
Gain deep insights and observe real user interactions in their natural environment with contextual interviews, optimizing design through firsthand experiences.| The Interaction Design Foundation
Prototypes are early models of a product that simulate its design and functionality. Prototyping is the experimental process of making prototypes.| The Interaction Design Foundation
Ensure designs meet user goals with functionality: It' s crucial for reliable, purposeful products. Usability tests verify consistent performance.| The Interaction Design Foundation
User interface (UI) design patterns are reusable/recurring components that designers use to solve common problems in user interface design.| The Interaction Design Foundation
Design mobile UX for efficiency: Focus on simplicity, easy navigation, and minimal user input to enhance interactions for users on the move.| The Interaction Design Foundation
Emotional design is the concept of how to create designs that evoke emotions which result in positive user experiences.| The Interaction Design Foundation
Copywriting is the practice of writing text to optimize a design’s usability and encourage users to interact with it.| The Interaction Design Foundation
Get to know about what is an empathy map and how to do empathy mapping. You will also explore the benefits of empathy maps and top five tips on empathy mapping sessions.| The Interaction Design Foundation
Accessibility is a principle that ensures all users, regardless of ability, can comfortably navigate and interact with a product.| The Interaction Design Foundation
Usability testing evaluates ease of use by observing users in action, ensuring designs meet their needs. Learn to refine UX through effective testing.| The Interaction Design Foundation
Learn how to create memorable and practical Augmented Reality products and services based on the latest research and innovations. Enroll today!| The Interaction Design Foundation
The SCAMPER method helps you generate ideas for new products and services by encouraging you to ask seven different types of questions, which will help you understand how you can innovate and improve| The Interaction Design Foundation
Convergent thinking is an ideation mode that designers use to analyze, filter, evaluate, clarify and modify ideas they have generated in divergent thinking.| The Interaction Design Foundation
Discover the future of design with AI. Seamlessly integrate AI tools in your design process, master AI-driven design, and lead innovation. Join us!| The Interaction Design Foundation
Learn how Information Architecture enhances findability and understanding in digital and physical spaces and impacts user experiences.| The Interaction Design Foundation
Brainstorming is a method design teams use to generate ideas to solve clearly defined design problems.| The Interaction Design Foundation
Dive deep into user behavior with qualitative research. Understand the ' why' behind actions to design better solutions.| The Interaction Design Foundation
Customer journey maps are visual representations of customer experiences with an organization over time and across channels.| The Interaction Design Foundation