This encounter could be used in a dungeon, at a site in the wilderness, or maybe even in a town - preferably in some run-down house tucked away in a dark alley out of sight. You may want to plant rumors in the surrounding areas of strange robed figures gathering and chanting heard in the vicinity if you wish to lead your players to investigate.| Tales of the Lunar Lands
Art by Zara Alfonso| Tales of the Lunar Lands
This encounter can be used anywhere outdoors, but probably has the most potential in a wilderness environment relatively close to civilizati...| tales-of-the-lunar-lands.blogspot.com
Here's a simple two-room puzzle designed to be slotted into a larger dungeon. This one is based on Archimedes's principle that an object displaces water equal to its mass, and attempts to simplify these physics for the sake of gameplay. Keep in mind that the intended solution to this puzzle may not be obvious unless your players are familiar with the theorem, although there are alternative solutions as well.| Tales of the Lunar Lands
This encounter is designed to challenge your players' expectations of morality and social expectations in a setting that may have different worldviews from their own. In that way, it's well-suited to a non-Flintstonist campaign, as a way to introduce players to the concept that people in a medieval fantasy world might see things differently than they see things today - especially with players who are new to the idea of leaving their preconceived notions at the door when approaching the camp...| Tales of the Lunar Lands
This encounter could be used on the road, in the wilderness, or in a dungeon. If encountered outdoors, it works best at night. If the PCs co...| tales-of-the-lunar-lands.blogspot.com
Here's another encounter designed to give the PCs access to a potentially powerful strategic asset, but one that presents plenty of dangers too. It would make the most sense on a road, and should ideally be used in an area with a developed military. If you're using it, you should do so in a setting that has developed gunpowder or similar technologies.While on the road, the PCs come upon an abandoned cart on the side of the road, carrying a large barrel filled with a fine black dust with...| Tales of the Lunar Lands
You're Hex-Crawling. | Shadow & Fae
We're Ogre-Posting today.| Shadow & Fae
artist: Stefan Poag What if we design the random encounter table to function as computer RAM- to store short-term information/change without...| icastlight.blogspot.com
The shrine as seen by the players This past weekend I ran session 27th of Where Hell Comes to Prey, my home campaign set in Miranda Elkin's ...| icastlight.blogspot.com
Greek Worshippers| Nagora's Corner
I have been thinking about two wildly different shows: Mrs. Davis (a stage magician hunting nun / mystic from Reno, Nevada) and Scavengers Reign (space colonists get marooned on a planet with a mysterious and infinitely complex ecology). What they have in common is a strong sense that something strange is going on deep behind … Continue reading food web| hex culture
Yesterday, I introduced the concept of monster Motivations as a way to help understand how to use that monster when designing encounters, or what they might be working toward when encountered as wandering monsters. But motivation only explains what the monster wants. Disposition, on the other hand, is a way to help understand the general attitude of the monster, and how they interact with others. This again is because alignment alone (even dual axis alignment) doesn't really help a DM in know...| Save Vs. Dragon
On the whole, I find that alignment alone (even dual axis alignment) doesn't really help a DM in knowing how to play a monster during encounters. To that end, as part of the Expanded Creature Cache stat block, I'm playing around with the ideas of "Motivation" and "Disposition." Then, in combination with the classic Monster Manual stats (like Intelligence), you start to get a better idea of how to play the monster.| Save Vs. Dragon
Links to PDF and Print Options at the bottom of post.| Save Vs. Dragon
Greek Worshippers No paladins in the Greek pantheon. Seems reasonable, I guess. Zeus Swanning About Art: Linda Sutton Including Titans Thi...| nagorascorner.blogspot.com
Hooray - Granny's in Town!| Nagora's Corner
Filling the Sandbox| Nagora's Corner
Here's a recipe I've recently brewed up for making interesting encounters. Just like most recipes, it's been handed down, stolen, refined, t...| shadowandfae.blogspot.com
Greetings! I took a bit of time off after releasing the game (and the subsequent patches), but I have been doing all sorts of weird game design in the meantime. Here’s some village encounters…| Save vs. Hollowing
YELLOW QUEEN Equal parts mystic folklore and flesh, ruler of the Yellow City, smooth-limbed and whisper-voiced, a creamy advanced jaundice complexion and a face hidden behind a brocaded veil to be disposed of on her next wedding night. Summoned by sects and cults to offer her a new groom that they might hear her rattled| Last Gasp
If it's not clear yet, I've been raiding some unfinished tables (and by 'tables' I mean the giant spreadsheets I start putting together like "oh I should make a wilderness travel table... okay so I'll need a table of human encounters and a table of creature encounters and a table for the scenery and a| Last Gasp
Okay just who the hell is in charge of this shitshow?| Last Gasp
P roponents of Overloaded Encounter/Hazard Die might sometimes find themselves in a bit of a bind or at a loss for some of those Telegraph...| blog.d4caltrops.com